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[STEAM] Devs of this upcoming FPS are so confident they’re pushing into early access months ahead of schedule


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June, you are beautiful, both weather-wise and when it comes to gaming. There’s just so much news to digest, and every once in a while there are some unique stories in there.

Ahead of all of the hullabaloo of events like Summer Game Fest, one developer had some interesting news to share for those looking forward to its early access launch: it’s happening sooner than they originally planned, because early feedback has been so positive.

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Image via Team17
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WARDOGS is a large-scale FPS game akin to Battlefield, and its makers at BULKHEAD and Team17 are so confident in what it has that it will now be launching early access this summer instead of later this year.

“We have reached an inflection point in our journey,” BULKHEAD said in
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. “The feedback from thousands of testers is very positive, players are telling us our performance and optimization has exceeded their expectations, and most importantly, they’re saying the game is fun.”

BULKHEAD admitted that its “goal was never to be the biggest FPS,” but it hopes to “build a healthy, sustainable community and to learn from past mistakes.” The dev says it hopes to “sustain a community of 3,000 to 5,000 players, and anything beyond that is a bonus.”

“We do not make this decision lightly,” BULKHEAD said in a statement. “Player feedback and testing has given us sufficient confidence that the time is right.”

Early access delays are pretty common, but a developer being so confident that it feels the need to move up its
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launch date is pretty interesting, at least to me. I can’t speak for the game itself because I haven’t tried it, but the dev describes it as an FPS that “combines tactical gunplay and combined arms combat with building and destruction mechanics in a large-scale, up to 100-player militaristic sandbox.”

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More on WARDOGS will be shown this weekend during the Future Games Show on June 6, so check it out if you’re interested.

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