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[STEAM] Cosmic Division started by ex-Housemarque leader Harry Krueger


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Finland-based game studio
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has launched under the leadership of Harry Krueger.

Having spent almost 15 years at Housemarque, Krueger played a key role in creating titles such as Returnal, Nex Machina, and Resogun. Krueger also helped shape the initial direction of the recently acclaimed Saros before full production began.

The new studio aims to establish its own identity while building on years of experience crafting award-winning action experiences.

“I’m incredibly grateful to Housemarque for our shared journey, which has shaped the foundations for our new studio,” said Krueger, founder and CEO of Cosmic Division, in a statement. “We’re proud of what we’ve achieved, but we’re not standing still. At Cosmic Division, we’re building on our strengths while finding a new edge through fresh themes, ideas and talent. We believe there is always room for games built on timeless values that trust the player and leave a lasting impact.”

Cosmic Division embraces a focused and responsibly ambitious approach to development. Operating with a “lean-and-mean” philosophy, the studio prioritizes craftsmanship, fast iteration, and sustainable growth over scale. With a compact team and focused vision, every decision is guided by a simple principle: do what is best for the game.

The studio’s first project will be a new IP, that embodies Cosmic Division’s creative DNA. Designed as a single-player PC and console title, the game will deliver an unapologetically gameplay-first experience and a story with strong emotional resonance. The project will celebrate the studio’s heritage, while exploring new creative horizons and shaping Cosmic Division’s unique voice.

Cosmic Division operates in downtown Helsinki, and aims to deliver world-class quality with its compact and experienced team. The studio has secured its seed funding, and is actively looking for collaborators, investors and exceptional talent as it advances through pre-production.

“We’re excited to push further into the experiences we love creating: intoxicating gameplay loops, audiovisual spectacle, and impactful stories that linger with players long after the credits have rolled,” Krueger concludes. “We have our feet on the ground and solid foundations beneath us. Now our journey of cosmic wonder begins, as we venture towards the stars… and beyond.”

An official announcement regarding the studio’s first project will follow at a later date.



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