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[STEAM] Crimson Desert’s fast, community-driven updates need to be studied


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I know I've been repeating this over and over again, but Crimson Desert really is a special game, not only because it has genuinely great gameplay and a breathtaking world. While that's awesome and all, I'm starting to truly appreciate its developers, Pearl Abyss, who have been issuing non-stop patches since the game came out two weeks ago.

And
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, again. This time, the developers wanted to be as inclusive as possible, introducing ways for players to use old control schemes if they preferred them, while allowing everyone else to use those modernized and polished ones that they so desperately demanded. On top of that, there are countless quality-of-life improvements, bugfixes, and minor changes in the patch, as there have been in every patch since March 19.

While the game launched to some controversy, its developers have been so punctual with updates that there is barely any bad blood between them and the players anymore. Even those in the broader gaming community who screamed at the top of their lungs that the game is rehashed trash are now silent. Numbers keep increasing, review scores keep climbing, and Parl Abyss continues to earn more and more respect, even from
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's biggest naysayers.

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Using my review build screenshots make me feel like I'm posting stuff from an entirely different game. Screenshot by Destructoid Since launching, the game has had a dozen patches fixing everything and adhering to every community complaint and demand possible. From new control schemes to improving input lag to adding more storage and expanding the game's fast travel spots, Crimson Desert is almost a different game to the one that I played for the review, and it's only been two weeks.

AI art was removed after being detected, performance updates made it look and work better on base console models, while polishing made the minutest things, such as cat names, fall more in line with its broader vision.

PA is just working so, so fast to address everything and anything the community wants them to address, and, like the above, I cannot recall many studios ever doing so. Many do put out great updates and polish their games in a timely manner, but I think Pearl Abyss is setting some kind of record with the pace they're updating CD at.

I'm just in love with their work ethic, and I hope, for the sake of our amazing community, that more developers appear in the AAA sphere willing to undertake massive tasks to make their games better, and not just by selling us overpriced updates, patches, and so-called expansion packs that turn out to be single characters and a two-hour mission.

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