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[STEAM] PvE in Deadlock? Leaker suggests it’s right around the corner and it’s ‘1:1 Risk of Rain’


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Though Valve has been pouring what seems to be the majority of its resources on developing Deadlock as the ultimate MOBA and hero shooter, it appears the game will also feature a PvE mode as part of its suite of alternative ways to play, a leaker has suggested.

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, Valve's forthcoming multiplayer title will not force players to only play that same map and mode all the time and supposedly plans to provide numerous alternative game modes, much like other MOBAs and Valve's own games already do. One of these modes is allegedly going to be PvE, letting players defend against enemy waves, collecting money to open chests and gain items until they're powerful enough to do the "Shrine."

This is very reminiscent of Risk of Rain, where players are dropped onto a level loaded with enemies, with the objective of getting items from chests to activate the "Teleporter" that then spawns a boss, whom you have to beat to move onto the next stage.

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Whether Deadlock's PvE mode will have several stages and maps is as of yet unknown, and Minesweeper says the mode itself won't be coming to the pre-release build of the game for "many months."

Another leaker, whom Minesweeper is quoting, said that this mode is "somehow connected to the game's lore" and "tied to skins." The former is easy to explain, but I cannot for the life of me understand what skins will have to do with this new PvE mode. A way to unlock unique skins for free? Could be, and it'd be a fun reward system for players who won't want to spend money on what will inevitably be added to the game.

Some time ago,
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and that Valve's pouring way too many resources into developing the game's world and overarching narrative that it'd be a crying shame to let it be just a multiplayer shooter. Branching out into other media or providing singleplayer experiences would help Valve finally create its own League of Legends, and if this PvE mode ends up becoming reality, it'll be a great first step towards something beyond the scope of multiplayer battle arenas.

However, take all of this with a grain of salt. Deadlock is a developing game that
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, so whatever may be in development at the moment could be scratched or fundamentally changed by the time it comes to the pre-release build, let alone the actual launch.

I'm excited to see the direction Valve will take Deadlock in, and hopefully it's one that's rich with content and things to do outside of its already stellar primary game mode.

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