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[STEAM][PRESS]Upcoming Dragon’s Dogma 2 Patch to Nerf Dragonsplague and Make Pawns Speak Less, but There’s No Mention of a Performance Mode


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Capcom has detailed an upcoming patch for
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that makes a number of changes and fixes, but there’s no mention of the performance mode so many players are waiting for.

Following the release of the sprawling action role–playing game in March, players experienced inconsistent framerate performance, particularly on PC. Whereas games like
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— prioritizing either a consistent framerate or increased graphical output — Dragon's Dogma 2 only has one visual mode across all consoles. Check out IGN’s
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, for more.

Now, Capcom has announced an upcoming Dragon’s Dogma 2 patch, due out later in April, and confirmed what it sets out to do, but players shouldn’t expect a performance mode. What is included is a nerf to
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, which turns pawns murderous but only exhibits a few subtle symptoms up to that point (
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).

Elsewhere, there are adjustments to pawns’ behavior and dialogue, including a tweak to make it less likely for pawns to fall of cliffs. There’s also a note about reducing the frequency of some pawn dialogue, which should make them a little less annoying to be around.

To all Dragon's Dogma 2 players

We have an update planned this month with the following adjustments and fixes. We will release them on each platform as soon as they are ready.

Thank you for your patience and support!
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— Dragon's Dogma (@DragonsDogma)
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Dragon's Dogma 2 arrived more than a decade after its predecessor on March 22, 2024 and
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despite being
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, selling 2.5 million units in 11 days amid
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and the
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.

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, IGN said: "More of a redo than a sequel, Dragon's Dogma 2 is a strange and wonderful action-RPG that bolsters the original’s strengths without addressing its weaknesses."

Wesley is the *** News Editor for IGN. Find him on
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at @wyp100. You can reach Wesley at [email protected] or confidentially at *****@*****.tld.


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