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[STEAM] Bandai Namco Tells Struggling Dragon Ball: Sparking! Zero Players It's Okay to Lower the Difficulty


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Bandai Namco has assured struggling
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players that it's okay to lower the difficulty as waves are being wrecked by Great Ape Vegeta.

The highly anticipated fighting arena game launched on October 8 for anyone who preordered (otherwise launching October 11) and, of all the many characters and arenas and challenges in the game, on is standing out above the rest.

This monke got hands!
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— Bandai Namco Ent. *** (@BandaiNamcoUK)
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Great Ape Vegeta is a ****** that comes relatively early on in the story and it's proving tough as nails for many players. The boss has the coveted combination of random, unrelenting, and rapid attacks that all do big damage, though it's perhaps his beam ******* spamming that has players pulling their hair out most.

Bandai Namco's *** X/
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account posted a gif of the ******* with the caption "this monke got hands." Not long after, seemingly feeling sorry for those stuck on Great Ape Vegeta, the U.S. Bandai Namco account reassured players that "a win is a win," telling players to "lower difficulty and retry."

A win is a win.

Lower Difficulty and Retry ◀️
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— Bandai Namco US (@BandaiNamcoUS)
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Players at least took the posts in jest, with many claiming their Saiyan pride doesn't allow for a decreased challenge instead of demanding a patch. But if Great Ape Vegeta continues to prove a challenge throughout the full launch of Dragon Ball: Sparking! Zero, an incoming update might tone him down a tad.

The game is otherwise proving a hit with Dragon Ball fans, with many appreciating its evident love for the series
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. Those still on the fence can read
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.

Ryan Dinsdale is an IGN freelance reporter. He'll talk about The Witcher all day.

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