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Ferdsnp

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  1. With the previous method, the individual reward was not being delivered. With this correction, it works, but I'm not 100% sure if it's correct diff --git java/hopzone/eu/command/VoteCMD.java java/hopzone/eu/command/VoteCMD.java if (Random.get(100) < chance || chance >= 100) { // reward item - player.addItem(TOPSITE, itemId, count, player, true); + player.addItem(itemId, count, true); } } I hope it is useful
  2. Ferdsnp

    L2 Addicts

    Server Chronicles: Interlude Armor: Grade-A / Grade-S (C4/C6 Retail) Weapon Grade-A / Grade-S (C4/C6 Retail) DressMe System Aghation System Jewels Boss Tattoo and Accessories (Retail) Sub-Class Base+3 (No Stuck) Donates Does not influence balance Geodata and Pathnodes 100% Off-line Shop and Craft mode Auto Learn Skills Auto loot - Automatic pick up (except raid's drops) Wedding System Only 4 Clan per Ally Farm system: custom drop areas. Chaotic Zones. Events Automatics
  3. Server Chronicles: Interlude Armor: Grade-A / Grade-S (C4/C6 Retail) Weapon Grade-A / Grade-S (C4/C6 Retail) DressMe System Aghation System Jewels Boss Tattoo and Accessories (Retail) Sub-Class Base+3 (No Stuck) Donates Does not influence balance Geodata and Pathnodes 100% Off-line Shop and Craft mode Auto Learn Skills Auto loot - Automatic pick up (except raid's drops) Wedding System Only 4 Clan per Ally Farm system: custom drop areas. Chaotic Zones. Events Automatics View full server

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