Supreme Court to Consider Mexico’s Lawsuit Against U.S. Gun Makers – The New York Times
Supreme Court to Consider Mexico’s Lawsuit Against U.S. Gun Makers – The New York Times
Supreme Court to Consider Mexico’s Lawsuit Against U.S. Gun Makers The New York TimesSupreme Court battle spotlights guns trafficked from US into Mexico ABC NewsMexico’s suit against U.S. gun makers comes before Supreme Court SCOTUSblogMexico urges US Supreme Court to let it sue American gunmakers over cartel violence CNN
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Sabrina Ionescu joins Bay FC ownership group: It’s ‘like a pinch-me moment’
Sabrina Ionescu joins Bay FC ownership group: It’s ‘like a pinch-me moment’
The last 12 months for Sabrina Ionescu have been like a movie.
Last February, she lit up the NBA All-Star stage in a one-on-one 3-point shootout with her role model and friend Steph Curry of the Golden State Warriors. In June, the Sabrina 2 dropped, the second edition of her signature Nike shoe — embraced by men and women hoopers. In August, she won a gold medal in the 2024 Olympic Games in Paris. In October, she won a WNBA championship with the New York Liberty, a run that included an epic game-winning 3-pointer in Game 3.
Now, she’s a team owner. Ionescu is the latest investor in Bay FC, the NWSL’s franchise in her home area.
“I feel like I was just in high school not that long ago, playing in that community,” Ionescu told The Athletic. “When I sit back and think about how young I am and how fast everything has come, it is pretty crazy. Especially on this side of things, being an investor in a professional league. A lot of people do that so much later in their career. For me to be a part of the business side of things so early on, I think it kind of set me up for the future.
“Now being able to impact a franchise, that is pretty crazy to think about. It’s kind of like a pinch-me moment and, obviously, very humbling.”
Ionescu becoming an investor in Bay FC makes sense because of where she’s from. The Bay Area’s own. The pride of Miramonte High School. And, with apologies to the Liberty, the hope of many to be the near-future face of the new Golden State Valkyries.
Ionescu is also taking on the role of Bay FC’s official commercial advisor, which makes sense because of her place in this modern landscape of sports and business that’s carving out space for women. Her desire to be hands-on with helping Bay FC maximize that potential is a coup for the Bay Area’s NWSL squad.
Loyal to the soil.
We’re excited to welcome 2024 WNBA Champion, Olympic Gold Medalist, 3x WNBA All-Star and the Bay’s own, @sabrina_i20 to the family as Investor & Commercial Advisor.
: [Hidden Content] x #BayAreaUnite pic.twitter.com/RdsCcQVaFD
— Bay Football Club (@wearebayfc) March 3, 2025
Conceptually, it’s an ideal marriage. A Bay Area-bred superstar joining the Bay Area franchise in the mix of the changing landscape of Bay Area sports. With Bay FC established, the Valkyries coming, and even the Oakland Soul — of the USL W League — growing, this region is increasingly a flex of the viability of women’s sports.
Bay FC — which set the NWSL record with 11 wins by an expansion club and made the playoffs in its inaugural season — finished top three in the league in ticket revenue and No. 1 in merchandise sales. After selling out the home opener last March, creating a moment in Bay Area history, it’s been a steady uptick.
“It’s been pretty cool to see,” Ionescu said, “just being a Bay area native, seeing how many season tickets they’ve been selling. Seeing 18,000 people at the home opener was insane. So many things go on in the Bay area, so you really understand (that was a display of) how many people really want to watch women’s sports.”
Adding Ionescu to the ownership — along with Andre Iguodala, Shaun Livingston, Andrew Luck and Manu Ginobili — suggests the growth potential. A young pioneer is now in the mix. The college basketball phenom has turned into a big dog.
Ionescu was the first women’s basketball player to have a unisex signature collection with Nike. The Sabrina 2 became the most worn among current basketball shoes across the NBA. She was also mentored and validated by the late Kobe Bryant.
“Having someone like Sabrina brings more attention,” said Jen Millet, Bay FC’s COO. “It sends the message that this is a real thing. It’s growing. It’s significant. We’re on a rocket ship. And if you get in now and you’re a part of this, you’re going to over-index. You’re going to out-punch whatever your investment is right now. This is a big win. She’s essentially entering her prime. She’s youthful. She’s on the upswing. We’re on the upswing.”
This is just the beginning of Ionescu’s growing stature in the Bay Area. Ionescu is set up to be a pillar in these parts: with her strong roots in the community; with Curry as a role model; and now, with the Bay FC’s Founding Four as her co-workers. And maybe one day — she’s an unrestricted free agent after this WNBA season — calling Chase Center her home.
“Seeing 18,000 people at the home opener was insane,” Sabrina Ionescu said of Bay FC’s debut last March. “… you really understand how many people really want to watch women’s sports.” (Michael M. Santiago / Getty Images)
Ionescu is bringing a different paradigm. One where ballers are ballers and sports are sports and where quality matters more than identity.
It’s been one of the elements bolstering the claims of Bay FC’s potential. Brands that formerly just associated with women’s sports for the sake of looking good no longer need to make those overtures. More and more, those who do invest in women’s sports do so because they believe in its promise.
Part of Ionescu’s Bay Area legacy will be helping shift that paradigm. To where game recognizes game.
“It’s been fun to finally kind of see everyone else come along to seeing that as well,” Ionescu said. “These are all such monumental moments in what now is taking place in the rest of society, of being able to give individuals their flowers no matter if it’s a women’s sport or not. There have been so many steps that people have taken and continuously take to create that equality amongst sports. It’s fun to see the point that we’re at now, but it’s even more exciting to see where it’s going. We’re scratching the surface of where we want to go in terms of salary, respect, viewership and sponsorships.”
Ionescu has yet to make her debut at San Jose’s PayPal Park for a game. That will likely happen next month when Bay FC starts its 2025 NWSL campaign. But she’s already official like a referee whistle. Stamped with the swaggiest seal. A letterman jacket, luxuriously thick. Navy blue like the peacoat of a longshoreman with white trim and a white Old English B on the left chest. And BayFC on the back.
It’s coveted merchandise in these parts. It’s given exclusively to investors of the franchise and VIPs. Ionescu is both.
“Of course, I’ve got my jacket,” she beamed. “You know I got one.”
(Top photo of Sabrina Ionescu during the New York Liberty’s WNBA championship parade in October: Angela Weiss / AFP via Getty Images)
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Brother accused of locking down third-party printer ink cartridges via forced firmware updates, removing older firmware versions from support portals
Brother accused of locking down third-party printer ink cartridges via forced firmware updates, removing older firmware versions from support portals
Fabled RepairTuber and right to repair crusader Louis Rossmann has shared a new video encapsulating his surprise, and disappointment, that Brother has morphed into an “anti-consumer printer company.” More information about Brother’s embrace of the dark side are shared on Rossmann’s wiki, with the major two issues being new firmware disabling third party toner, and preventing (on color devices) color registration functionality.
Brother turns heel & becomes anti-consumer printer company – YouTube
Watch On
Rossmann is clearly perturbed by Brother’s quiet volte-face with regard to aftermarket ink. Above he admits that he used to tell long-suffering HP or Canon printing device owners faces with cartridge DRM issues “Buy a brother laser printer for $100 and all of your woes will be solved.”
Sadly, “Brother is among the rest of them now,” mused the famous RepairTuber. With that, he admitted he would be stumped if asked to recommend a printer today. However, what he has recently seen of Brother makes him determined to keep his current occasionally used output peripheral off the internet and un-updated.
(Image credit: Louis Rossmann Wiki)
As mentioned in the intro, Rossmann has seen two big issues emerge for Brother printer users with recent firmware updates. Firstly, models that used to work with aftermarket ink, might refuse to work with the same cartridges in place post-update. Brother doesn’t always warn about such updates, so Rossmann says that it is important to keep your printer offline, if possible. Moreover, he reckons it is best to keep your printers offline, and “I highly suggest that you turn off your updates,” in light of these anti-consumer updates.
Another anti-consumer problem Rossmann highlights affects color devices. He cites reports from a Brother MFP user who noticed color calibration didn’t work with aftermarket inks post-update. They used to work, and if the update doesn’t allow the printer to calibrate with this aftermarket ink the cheaper carts become basically unusable.
Making matters worse, and an aspect of this tale which seems particularly dastardly, Rossmann says that older printer firmware is usually removed from websites. This means users can’t roll back when they discover the unwanted new ‘features’ post-update.
While he admittedly can’t do much about these printer industry machinations, Rossmann says it feels important to document these changes which show that property rights for individuals are disappearing.
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Amid Civilization 7’s Ongoing Issues, A New Patch Launches Today Without Planned Event
Amid Civilization 7’s Ongoing Issues, A New Patch Launches Today Without Planned Event
Firaxis is focused on quality-of-life improvements with Sid Meier’s Civilization VII, resulting in a previously announced in-game event being pushed back to a future date. As such, it’s not included alongside the new patch rolling out today, which brings UI improvements and the reintroduction of cross-play between PC and consoles to the strategy game.
Called Update 1.1.0, the Civilization website notes that the planned Natural Wonder Battle event has been “postponed to a later update.” Instead, Firaxis is using this patch to address player feedback. That includes “UI adjustments,” major alterations to “the Modern Age’s Cultural Legacy Path and Victory,” and a “balance pass on several Mementos.” The Bermuda Triangle will also be a new discoverable natural wonder.
Civilization VII quality-of-life fixes have been targeted by Firaxis even before the strategy game’s full launch (there was an early-access release). Last month, the developer released a patch that took aim at text issues and missing leader portraits. Looking ahead, it’s currently scheduled for Civilization VII to receive Update 1.1.1 on March 25, featuring further UI improvements as well as AI adjustments regarding scouting and settling.
For more, check out GameSpot’s Civilization VII review. We also have an extensive guides hub for the strategy game, which will be getting a VR version for Meta Quest 3 and 3S platforms this spring. Below are additional patch notes for Update 1.1.0:
New Natural Wonder to discover: Bermuda Triangle (free to all players)
Additional UI adjustments, polish, and addressing of reported issues
Significant changes to the Modern Age’s Cultural Legacy Path and Victory; AI leaders will also be better at completing a Cultural Victory (so expect fewer Explorer Unit stacks!)
Now able to convert Holy Cities in the Exploration Age. Note that when players create their own Missionary Units, they will always follow the player’s chosen Religion
Naval Units will be able to disperse Coastal Independent Powers
Balance pass on several Mementos
Refinements to the Army Unpacking action
Addressing reported issues with multiplayer and adding friends with a 2K Account
For console players: all prior updates from Update 1.0.1 Patches 1, 2, and 3 will be implemented, in addition to the items noted above
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NASA’s New Missions Will Map the Sun and the Cosmos
NASA’s New Missions Will Map the Sun and the Cosmos
Two NASA missions aimed at advancing space research are scheduled for launch aboard a SpaceX Falcon 9 rocket on March 2 from Launch Complex 4E at Vandenberg Space Force Base in California. The spacecraft, PUNCH and SPHEREx, have been designed for separate but complementary scientific objectives. While PUNCH will focus on the dynamics of the Sun’s corona and solar wind, SPHEREx will survey the broader universe using infrared observations. This dual launch, facilitated under NASA’s Launch Services Program, is expected to enhance understanding of cosmic evolution and space weather phenomena.
PUNCH to Study Solar Wind and Space Weather
As reported by Space.com, according to NASA, the Polarimeter to Unify the Corona and Heliosphere (PUNCH) mission consists of four small satellites designed to create three-dimensional images of the Sun’s outer atmosphere. These satellites will use polarized light to track solar events such as coronal mass ejections (CMEs), helping scientists determine their trajectories and potential impacts on Earth. Speaking to Space.com, Nicholeen Viall, PUNCH mission scientist at NASA’s Goddard Space Flight Center, stated that the mission is expected to provide significantly improved resolution compared to previous heliophysics missions like STEREO.
SPHEREx to Map the Universe in Infrared
As per NASA, the Spectro-Photometer for the History of the Universe, Epoch of Reionisation, and Ices Explorer (SPHEREx) will conduct an extensive infrared survey of the entire sky every six months. Unlike the James Webb Space Telescope, which captures highly detailed images of specific regions, SPHEREx is designed to generate broad cosmic maps in 102 wavelengths. In a statement to Space.com, Phil Korngut, SPHEREx instrument scientist at the California Institute of Technology, noted that the data will contribute to research on cosmic inflation, galaxy formation, and the origins of water in planetary systems.
Both missions are expected to play a crucial role in expanding current knowledge of space phenomena, with their launch anticipated to provide valuable insights into both solar and cosmic environments.
For details of the latest launches and news from Samsung, Xiaomi, Realme, OnePlus, Oppo and other companies at the Mobile World Congress in Barcelona, visit our MWC 2025 hub.
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Vivo Y300i Design, Key Features Surface Online via China’s Telecom Website
Vivo Y300i Design, Key Features Surface Online via China’s Telecom Website
Vivo Y300i is expected to launch soon as a successor to the Vivo Y200i, which was unveiled in China in April 2024. Details about the purported smartphone have started surfacing online. The phone was recently listed on the China Telecom website hinting at its moniker, design and expected key features. The RAM and storage configurations of the handset as well as the like prices have also appeared on the online listing. The Y300i is expected to join the Vivo Y300 and Y300 Pro handsets.
Vivo Y300i Design, RAM, Storage, Colour Options (Expected)
The design of the Vivo Y300i handset appears to be similar to that of the preceding Vivo Y200i. The phone, with the model number Vivo V2444A, is listed on China’s Telecom website. A large, round rear camera module is placed in the top left corner of the panel. It holds two camera sensors and a ring-like flash unit. The flat display panel is seen with slim bezels, a relatively thicker chin and a centred hole-punch slot at the top. The volume rocker and the power button are placed on the right edge.
Vivo Y300i design Photo Credit: China Telecom
According to the listing, the Vivo Y300i will be available in 8GB + 256GB, 12GB + 256GB, and 12GB + 512GB variants. The base option is said to be priced at CNY 1,499 (roughly Rs. 18,000). However, readers should take the price with a pinch of salt, since the retail prices after launch may vary. The phone is expected to be offered in Ink ***** ******, Rime Blue, and Titanium (translated from ********) colour options.
Vivo Y300i Features, Specifications (Expected)
The Vivo Y300i is expected to sport a 6.68-inch HD+ display, according to the listing. For optics, the handset will likely get a 50-megapixel main rear sensor alongside a secondary camera and a 5-megapixel selfie shooter. It is said to run on Android 15 with OriginOS 5 skin on top.
The listing adds that the Vivo Y300i could be powered by an SM4450 chipset, which is the Snapdragon 4 Gen 2 SoC. Notably, the current Vivo Y200i also carries a Snapdragon 4 Gen 2 chip. The upcoming Vivo Y300i could pack a 6,500mAh battery and a USB Type-C port. It is expected to support NFC and a side-mounted fingerprint sensor.
For details of the latest launches and news from Samsung, Xiaomi, Realme, OnePlus, Oppo and other companies at the Mobile World Congress in Barcelona, visit our MWC 2025 hub.
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‘I lost trust’ in Gaza film, says BBC director general Tim Davie
‘I lost trust’ in Gaza film, says BBC director general Tim Davie
The BBC’s director general told MPs he decided to pull a documentary from iPlayer about children’s lives in Gaza because he “lost trust” in it.
The BBC has already apologised over “serious flaws” in the making of Gaza: How to Survive a War Zone, after it emerged its 13-year-old narrator was the son of a ****** official.
Tim Davie said he removed the film while concerns raised about the boy’s connections to ****** – which is proscribed as a terrorist organisation in the *** – were investigated.
The independent company behind the film has said it asked if the boy had any ****** connections but none were disclosed. The BBC has also said the corporation should have done more to uncover the link.
Davie said on Tuesday the BBC had received about 500 complaints that the film was biased against Israel and another 1,800 over its removal from iPlayer.
Hoyo Films, the independent company that made the documentary for the BBC, has said it is “cooperating fully” with the BBC to “help understand where mistakes have been made”.
The initial internal review by the BBC found Hoyo had also paid a member of the boy’s family “a limited sum of money for the narration”.
Concerns were raised when it aired last month because it centred on a boy called Abdullah – the son of ******’s deputy minister of agriculture.
“There were specific concerns – specific questions – about the father of the boy. And as we dug into it, we found out we were not told,” Davie told the Culture, Media and Sport committee on Tuesday.
“There is a lot of frustration and disappointment. We’re very sorry to the audience,” he said.
“If you’re asked a number of times [about the boy’s family] and that question was not answered [by Hoyo Films]… that is basics.
“And at the end of the day, as editor in chief, I have to be secure, and at that point, quite quickly, I lost trust in that film and therefore I took decision to take it off iPlayer while we do this deep dive.”
He said the decision had “nothing to do with one side or the other” in the Israel-Gaza conflict, adding that the corporation did not “bow to lobbies”.
Davie said Hoyo Films had written to the BBC to say that no money had been given to ****** but a “forensic analysis” would be taking place into what happened.
“As I understand it today, the BBC has only made one payment to the programme maker to make the film,” he said.
Asked whether the documentary could return to iPlayer following the conclusion of the investigation, the director general said he was not “ruling anything out”.
He explained that it was a “very difficult decision” and a “very hard situation” for the BBC to find itself in.
“There was absolutely legitimate journalism to be done and the voices of those children in Gaza is absolutely something we need to hear – that’s what makes it frankly frustrating where we are.”
He said the broadcaster had a “rich and important current affairs history” in the Middle East and the documentary maker had a “great reputation”.
“Overall, I am proud of the way we’re covering some of these polarised, fiendishly difficult events where many of our journalists, as you know, are under enormous pressure, ferocious lobbying, and it’s been extremely difficult,” he said.
Hundreds of media figures signed a letter last week criticising its removal from the BBC’s streaming platform.
In a letter to the BBC on Monday, Ofcom chairman Lord Grade said the regulator could step in if an internal inquiry into the making of the documentary was not satisfactory.
Samir Shah, chairman of the BBC, told the committee it was right the broadcaster was being allowed to “do our job”.
“We will get to the bottom of it and take the appropriate action,” he said.
Shah also called for a separate, wider independent review of the broadcaster’s coverage of the Middle East.
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VALORANT Patch 10.04 Notes – New Agent, New Changes
VALORANT Patch 10.04 Notes – New Agent, New Changes
VALORANT Patch 10.04 is officially live, and since it goes hand-in-hand with a new Act, it means that it’s a big one. The latest patch adds a dynamic, potentially game-breaking new duelist agent, major balance changes to existing agents, and some key changes to map pool.
Let’s dive into the full list of updates now live as of VALORANT Patch 10.04.
Welcome to the Waylay Era
Waylay is the newest addition to the duelist class, and this new light-bending duelist from Thailand has “broken” written all over her. The pros weren’t lying when they said she could replace Jett, or be just as annoying. Her kit is designed to disrupt, hinder, and surprise enemy players.
Here are each of the abilities for Waylay, the newest VALORANT duelist:
Refract: Create a light beacon on the floor. Reactivate to return to the beacon, traveling as an invulnerable mote of pure light. This is like a stationary Yoru Gatecrash, but it affords the opportunity to gather info before returning to the starting point.
Light Speed: It’s a Jett double dash. Waylay’s Light Speed can be used to jump over walls or push deep into a site during an execute. There are going to be so many highlight plays from this one.
Saturate: Throw a cluster of light that explodes when it hits the ground, applying the Hinder effect to nearby players. Hinder slows enemy fire rate, recoil recovery, equip time, reload speed, movement speed, and jump speed.
Convergent Paths: Waylay’s ultimate ability. Project a beam of light forward, which after a delay, applies Waylay with a speed boost and applies Hinder to enemies caught in the beam.
VALORANT 10.04 Balance Changes
Clove, Tejo, Iso, and Deadlock are the primary recipients of this patch’s balance changes. In this section, we dive into the major changes made to each of those four agents.
Clove
Meddle, Clove’s Decay-applying throwable, now explodes 0.75 seconds after hitting the ground, instead of just a 1.3 second delay. The cooldown on their Ruse smokes has increased from 30 seconds to 40. Pick Me Up’s health buff duration has increased from eight seconds to 10, but the move speed durations drops from eight seconds to just three.
Deadlock
GravNet is now Deadlock’s signature ability, costing no money at the start of the round and receiving a 40 second rechargeable cooldown. GravNet’s size has slightly decreased from 16m to 13m. Barrier Mesh now costs 400 credits.
Iso
Iso now only gets one charge of his Undercut, but it now applies Suppression along with Vulnerability. The tagging on Double Tap has been changed, so he is now slowed more when his shield breaks. Iso will always have Double Tap applied now when he wins a duel in his Kill Contract ultimate.
Tejo
Tejo’s Guided Salvo missiles deal 65 points of damage and deal half damage to non-player objects. This changes has been made so that Tejo’s Guided Salvo does not successfully destroy Killjoy’s Lockdown.
VALORANT 10.04 Map Changes
With the start of the new act, the VALORANT map pool is getting a change. Ascent and Icebox are back in the Competitive and Deathmatch queues, while Abyss and Bind are being taken out. Ascent is returning with a big change: the infamous B Main wall that players spam through with the Odin has been reinforced. Riot noted that all the spamming at this spot was “creating unhealthy gameplay and frustrating experiences.”
Which change to VALORANT in Patch 10.04 is of the most interest to you? Let us know down below, and join the discussion in the official Insider Gaming Forums.
For more Insider Gaming coverage, check out the news that Cache is finally returning to Counter-Strike.
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Israel ‘ready to continue to phase two’ of ceasefire
Israel ‘ready to continue to phase two’ of ceasefire
Foreign Minister Gideon Saar says Israel is ready to proceed to the second phase of the Gaza Strip ceasefire deal, as long as ****** is ready to release more of the 59 hostages it is still holding.
Fighting in the Gaza Strip has been halted since January 19 under a truce arranged with US support and Qatari and Egyptian mediators, and ****** has exchanged 33 Israeli hostages and five Thai citizens for about 2000 ************ prisoners and detainees.
But the initial 42-day truce has expired and ****** and Israel, which has blocked the entry of aid trucks into the enclave, remain far apart on broader issues including the post-war governance of the Gaza Strip and the future of ****** itself.
“We are ready to continue to phase two,” Saar told reporters in Jerusalem as Arab leaders prepared to meet in Cairo to discuss a plan for ending the war permanently.
“But in order to extend the time or the framework, we need an agreement to release more hostages.”
****** says it wants to move ahead to the second phase negotiations that could open the way to a permanent end to the war with the full withdrawal of Israeli forces from the devastated ************ enclave and a return of the remaining 59 hostages taken in the ******-led attack on Israel on October 7, 2023.
But Israel says its hostages must be handed over for the truce to be extended and backs a plan to extend the ceasefire during the ******* fasting month of Ramadan, which began on Saturday, until after the Jewish Passover holiday in April.
US President Donald Trump’s special ******** envoy Steve Witkoff is due to visit the region in the next few days to discuss extending the ceasefire or moving ahead on phase two, the State Department said on Monday.
Saar denied that Israel had breached the agreement by not moving ahead to stage two negotiations.
He said there was “no automaticity” between the stages and he said ****** had itself violated the agreement to allow aid into the Gaza Strip by seizing most of the supplies itself.
“It is a means to continue the war against Israel. It’s today the major part of ****** income in Gaza,” he said.
Aid groups have said that looting and wrongful seizure of aid trucks into the Gaza Strip has been a major problem but ******, the Islamist militant group that seized power in the enclave in 2007, denies seizing aid for its own members.
Saar declined to comment on an Israeli media report that Israel had set a 10-day deadline to reach an agreement or resume fighting, but said: “If we want to do it, we will do it”.
Egypt was expected to present a reconstruction plan for the Gaza Strip to Arab leaders in Cairo on Tuesday that would cost $US53 billion ($A85 billion) over five years and avoid resettling Palestinians, in contrast to US President Donald Trump’s idea of developing a “Middle East Riviera,” according to a copy of the plan seen by Reuters.
It was unclear if Egyptian officials would also be presenting the political plan at Tuesday’s summit.
Egypt’s reconstruction plan did not specify who would fund the reconstruction of an enclave that has been reduced to rubble.
Any proposal would require heavy buy-in from oil-rich Gulf Arab countries such as the United Arab Emirates and Saudi Arabia, who have the billions of dollars needed.
The UAE, which views ****** as an existential threat, wants an immediate and complete disarmament of the ************ militant group while other Arab countries advocate a gradual approach, a source close to the matter said.
******, founded in 1987 by Egypt’s ******* Brotherhood during the first ************ Intifada, or uprising, has said it rejects any solution imposed on the Gaza Strip by outsiders.
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Game Pass: A critically-acclaimed roguelike has made a surprise return to Xbox Game Pass
Game Pass: A critically-acclaimed roguelike has made a surprise return to Xbox Game Pass
A critically acclaimed deck-building roguelike game has returned to Xbox Game Pass.
Monster Train, which was originally released on PC in 2020 before being ported to Xbox One, Switch, PS5 and iOS, has been added to the service today.
This isn’t the first time Monster Train was on Game Pass – the game was available on Microsoft‘s subscription service a couple of years ago, but was removed in late December 2023.
Its return may be designed to build up some hype for its sequel Monster Train 2, which is set for release later this year. The sequel will be published by Big Fan Games, a label of Devolver Digital.
The game was well-received by critics and players alike. The PC version currently has a Metacritic score of 86, while the Steam version has ‘overwhelmingly positive’ user reviews, with 96% of the more than 18,000 reviews marked as positive.
In it, players have to command an army of demons in an attempt to relight the fires of Hell, by boarding a multi-storey train and working through it until reaching and lighting a pyre.
On March 15, eight games will be leaving Game Pass, including Yakuza 5 Remastered, Yakuza 6, No More Heroes 3, SpongeBob SquarePants: Battle for Bikini Bottom, MLB The Show 24, Solar Ash, Lies of P and Evil West.
Last month the big releases added to Game Pass included Madden NFL 25, Far Cry New Dawn, Another Crab’s Treasure and Kingdom Two Crowns.
The main addition, however, was Avowed, the latest game from Obsidian Entertainment, which was released to a generally positive reception.
VGC’s Avowed review called the game “a solid, entertaining ARPG that neatly fills a gap” in Microsoft’s release calendar.
“Avowed is a solid action RPG with an entertaining script, satisfying combat and impressively detailed environments,” we wrote. “The inability to clean up side quests after the main story is beaten can be frustrating, but take your time with it and enjoy everything it has to offer, and you’ll find plenty of memorable moments.”
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AMD’s new RX 9000 GPUs only officially support UEFI systems
AMD’s new RX 9000 GPUs only officially support UEFI systems
AMD has announced that its upcoming RX 9070 series (RDNA 4) GPUs will require a UEFI system for optimal compatibility. Put simply, it has dropped support for the older BIOS and CSM standards, requiring users to make the necessary shift to UEFI. While this doesn’t mean RDNA 4 GPUs will cease to function with legacy firmware, AMD offers no assurance.
Colloquial use has employed BIOS as a blanket term for all sorts of motherboard firmwares, including UEFI. BIOS stands for Basic Input/Output System and contains essential instructions that allow your PC to initialize hardware, perform the Power-On-Self-Test and load the Operating System from storage. As the years followed, BIOS was superseded by UEFI which offers a GUI, Secure Boot and can support drives larger than 2.2TB. Notably, UEFI retains the core functionality of BIOS, just sprinkled with a pinch of modern features.
UEFI offers a feature dubbed CSM (Compatibility Support Module) that allows it to emulate a BIOS environment to maintain compatibility with older hardware. Lucky for us, modern CPUs (post Intel’s Nehalem architecture) and motherboards are designed with UEFI support in mind. In most cases, the limiting factor is how your drive is partitioned; if it’s using the MBR scheme, you’ll need to convert it to GPT, necessary for UEFI.
In a new resource article, AMD has outlined the advantages UEFI has over legacy firmware. AMD’s RDNA 4 GPUs will exclusively support UEFI systems, as it has dropped support for older CSM/Legacy Modes. So if you were planning to grab an RX 9070-series GPU this week, best make sure your system is running UEFI.
(Image credit: AMD)
Let’s make one thing clear, this does not mean that RDNA 4 (and future) GPUs will not boot on older systems. AMD simply does not guarantee an optimal experience, stating that your GPU could be missing out on necessary features such as Smart Access Memory. It doesn’t make sense to invest in a $600 GPU if you’re not going to realize its true potential. Plus, you might just get hit with unexplained BSODs and other compatibility problems.
The article contains further details on how you can smoothly transition between BIOS and UEFI. We’ll go over the steps briefly: Ensure your storage device is partitioned using the GPT scheme. Afterward, enter the UEFI menu at startup. Navigate to the “Boot” menu then locate and disable the “CSM” or “Compatibility Support Module” option. Since most systems are UEFI-compatible, AMD is just stating the obvious to make sure every user has a streamlined and consistent experience.
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******** Architect Liu Jiakun Wins Pritzker Prize
******** Architect Liu Jiakun Wins Pritzker Prize
At 17, Liu Jiakun was sent to labor in the countryside as part of China’s “re-education” efforts during the Cultural Revolution.
“I didn’t see a clear future for me — a lot of things were quite meaningless,” Liu said through a translator (his son Martin) in a recent phone interview from his office in Chengdu, China. “I thought at the time that life was inconsequential.”
Eventually, Liu, now 68, found meaning in architecture, a pursuit that has earned him the profession’s highest honor: the Pritzker Prize.
Having founded his own practice, Jiakun Architects, in his native Chengdu in 1999, Liu has built more than 30 projects in China — including academic buildings, cultural institutions and civic spaces. He also designed the inaugural Serpentine Pavilion Beijing in 2018 and has been featured in Venice Biennales.
His work is not flashy or full of flourishes. Instead, the architect said, he aims to honor existing conditions, to use local materials that are “regular, contemporary, cheap and local” and to elevate the human spirit.
“Through an outstanding body of work of deep coherence and constant quality, Liu Jiakun imagines and constructs new worlds, free from any aesthetic or stylistic constraint,” the jury said in its citation announcing the award on Tuesday. “Instead of a style, he has developed a strategy that never relies on a recurring method but rather on evaluating the specific characteristics and requirements of each project differently. That is to say, Liu Jiakun takes present realities and handles them to the point of offering a whole new scenario of daily life.”
His so-called rebirth brick, was composed of the rubble of the 2008 Sichuan earthquake, mixed with wheat stalks and cement.
He constructed a simple, poignant tribute to a 15-year-old girl lost in that earthquake, under the collapsed Beichuan Middle School: “Memorial to Hu Huishan,” on the grounds of the Jianchuan Museum Cluster in Chengdu. The structure resembles a relief tent and inside, the pink walls feature some of her belongings — a backpack, a fringed scarf.
“It’s a way to comfort her parents,” Liu said. “The memorial expresses personal emotion but also it’s a collective memory.”
Even Liu’s largest public projects are similarly modest. His 2015 “West Village” in Chengdu, a courtyard complex of cultural, athletic, recreational, office and business activities rises five stories and wraps around an entire block, though it is visually understated and low-tech in contrast to the neighborhood’s higher buildings. The perimeter is open yet enclosed, with pathways for cyclists and pedestrians, enveloping a mini village and providing views of the surrounding environment.
With grasses poking through holes in the bricks and Indigenous bamboo groves providing areas of shade, the project celebrates “the vitality of ‘everydayness’,” wrote one critic in 2017, “which he sees as ‘the main content and primal pleasure of human life’.”
Liu’s Luyeyuan Stone Sculpture Art Museum (Chengdu, 2002), home to a private collection of Buddhist figures and relics, is modeled after a traditional ******** garden, featuring water and ancient stones as well as rough-hewed sand plastering handiwork. His renovation of Tianbao Cave District of Erlang Town (Luzhou, China, 2021), consisting of several liquor-storage caves, is nestled in the lush cliffside of Tianbao Mountain.
“In a world that tends to create endless dull peripheries, he has found a way to build places that are a building, infrastructure, landscape and public space at the same time,” Alejandro Aravena, chairman of the Pritzker jury, said in a statement. “His work may offer impactful clues on how to confront the challenges of urbanization.”
Born in Chengdu in 1956, Liu said he was drawn to architecture because he liked “drawing pictures.” He graduated from what was then the Chongqing Institute of Architecture and Engineering in 1982 and began working for the state-owned Chengdu Architectural Design and Research Institute.
In 1984, he volunteered to temporarily relocate to Nagqu, Tibet — among the highest regions on Earth — because, “my major strength of the time seemed to be my fear of nothing, and, in addition, my painting and writing skills,” he said in statements provided by the Pritzker.
During that time, Liu was an architect by day and an author by night, nearly abandoning his career for writing. In 1993, he attended the solo architectural exhibition of a former classmate, ***** Hua, at the Shanghai Art Museum. He realized he could “also have personal expression through architecture,” he said in the interview, which “allows me to get into people’s lives and have a deeper understanding of it.”
Liu quietly melds his buildings into their environments. His Shuijingfang Museum (2013), which focuses on the history of ******** baijiu liquor, preserved the 600-year-old distillery site and the scale of the surrounding low-level residences. His Museum of Clocks — containing a series of clocks that signify the end of the Cultural Revolution — features a large circular structure punctured by a skylight and an interior band of photographs.
For the 2015 Venice Biennale — “With the wind 2015 — It’s your call” — Liu created an arcade formed by fishing rods lodged into a base of rough logs.
“I wanted my architecture to coexist with nature and also able to express the characteristics of the local environment,” he said in the interview. “I want my architecture to be public and also to better people’s lives.”
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Apple updates the iPad Air with an M3 chip and a new Magic Keyboard
Apple updates the iPad Air with an M3 chip and a new Magic Keyboard
It’s been less than a year since Apple update the iPad Air, but the company is taking another opportunity to speed things up by adding the M3 chip to the mix. The new iPad Air still comes in 11- and 13-inch sizes and starts at the same price as the prior model — $599 for the 11-inch and $799 for the 13-inch. It also works with a redesigned Magic Keyboard, similar to the one Apple introduced last May with the iPad Pro.
It’s definitely a strange update, given that Apple doesn’t typically upgrade its iPads on an annual basis at this point. And an M3 versus the M2 that it had before likely won’t make a big difference to most users — the iPad Air already worked with Apple Intelligence, and the M-series chip also enables it to use the more advanced Stage Manager multitasking mode.
Surprisingly enough, Apple also cut the price of the Magic Keyboard — it now starts at $$269 for the 11-inch and $319 for the 13-inch, $30 less than before in both cases. There are a few differences to the keyboard compared to the iPad Pro model, though. It isn’t backlit, and the trackpad doesn’t have haptic feedback. Still, it’s a definite step up over the older model Apple offered, at a better price as well.
Pre-orders start today, and the new iPad Air will ship on March 12. In case you were curious, it looks like it comes in the same four colors as the last model: space grey, starlight silver, purple and blue.
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Nvidia RTX 5070 early pricing hints at plenty of GPUs at the MSRP – but I’ll believe it when I see it
Nvidia RTX 5070 early pricing hints at plenty of GPUs at the MSRP – but I’ll believe it when I see it
A number of RTX 5070 models have been listed at MSRP in the US
This appears to hint that pricing for the GPU could come out favorably
There are plenty of reasons to doubt that, though, sadly
Nvidia’s RTX 5070 graphics cards have been spotted complete with pricing at retailers ahead of their imminent release (tomorrow, March 5), and what we’re seeing is something of a pleasant surprise – on the face of it.
There are reasons to be very wary here, though, which I’ll come back to.
At any rate, first the prices themselves, and Wccftech reports that a regular hardware leaker on X, @momomo_us, picked up on B&H Photo over in the US listing a number of RTX 5070 models with price tags (which are still live at the time of writing).
These are RTX 5070s from third-party card makers which are pitched at the official MSRP, and while some are entry-level boards as you might expect, there are overclocked models in here too.
The latter are PNY’s RTX 5070 OC variant which is priced at the MSRP of $550, along with Gigabyte’s WindForce OC – and the entry-level WindForce is at the same $550 price, as well as the Asus Prime RTX 5070.
Previously, Best Buy has also listed the Asus Prime RTX 5070 at the $550 recommended price, too (and that product listing remains unchanged as I write this).
So, as mentioned at the outset, this could be read as an encouraging sign that the cost of RTX 5070 GPUs might fall reasonably in line with Nvidia’s recommended pricing.
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As I indicated before, though, I’m not reading it that way, and let’s dive into why that’s the case.
(Image credit: Pixabay)
Analysis: Getting real for a moment
Okay, there are a few bones to pick with this one (perhaps an entire carcass). Firstly, with the B&H Photo pricing, it doesn’t make any sense that the WindForce models would be the same – the entry-level and overclocked model – the latter surely won’t be at MSRP (the former should be, granted).
Just look at these same variants in the case of the existing RTX 5080 and you’ll see that Gigabyte prices the OC version at just over 25% more expensive. There’s no way this won’t be mirrored with the RTX 5070 (at least to some extent, anyway, even if it’s not as big a jump).
What this shows is that these are (at least partially) placeholder prices from B&H, though that said, it’s entirely likely that the entry-level Gigabyte WindForce, and indeed the likes of the Asus Prime RTX 5070, will be at MSRP. Remember, the latter is priced at the MSRP over at Best Buy as well, and these are entry-level boards that should be fixed at the base recommended pricing.
Anyway, the broad point here is let’s not get carried away with the notion that somehow overclocked RTX 5070 boards away from the baseline models will be at MSRP – they won’t. Hopefully entry-level flavors will – they absolutely should be – but there’s an obvious second problem here that looms large.
Namely that pricing might be kind of academic anyway, based on how the Blackwell GPU launches have gone so far – stock levels have been very low in general, and all RTX 5000 models have sold out in a flash. Going by the latest rumors, RTX 5070 stock is going to be much the same story, or maybe even worse than the RTX 5090 (which was particularly shaky).
The problem in that case is that pricing tends to be pumped above MSRP (even by retailers, not just scalpers) simply due to demand, as we’ve seen already with Blackwell.
And you can get pricing dynamics coming in such as MSI reportedly hiking its entry-level Blackwell boards well above MSRP (as VideoCardz noticed). This happened briefly in the case of the RTX 5070 Ti, but the card maker now seems to have thought better of it, and reduced pricing again at the MSI store. (Not at Newegg, mind, at the time of writing, where the Ventus 3X OC version of the 5070 Ti remains at its artificially inflated price of $900 – and MSI’s RTX 5080 boards remain well over their MSRP at its own online store, too, for now).
Not that you can buy these GPUs anyway, even if you wanted to pay that much.
In short, the whole situation around Blackwell graphics cards is a bit of a mess, and I’m going to be very surprised if things turn out much different with the RTX 5070. And definitely don’t expect any reasonable prices for overclocked 5070 models, that really is just pie in the GPU sky.
Meanwhile, AMD has RDNA 4 graphics cards sweeping in on March 6, apparently with healthier stock levels, causing an extra headache for Nvidia, potentially.
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As President Trump prepares to address Congress, Americans are split on how he’s done so far
As President Trump prepares to address Congress, Americans are split on how he’s done so far
As President Trump prepares to address Congress, Americans are split on how he’s done so far – CBS News
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From immigration to DOGE and cutting costs, Americans are divided on how President Trump and his administration are doing so far as the president prepares to address Congress about plans for his second term on Tuesday.
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A Russia-Friendly Region in Bosnia Cheers Trump’s Return – The New York Times
A Russia-Friendly Region in Bosnia Cheers Trump’s Return – The New York Times
A Russia-Friendly Region in Bosnia Cheers Trump’s Return The New York Times
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Acclaim Is Coming Back As Game Publisher Focused On Reviving Classic Franchises
Acclaim Is Coming Back As Game Publisher Focused On Reviving Classic Franchises
Acclaim, an iconic game publisher from the 1990s behind series like NBA Jam, has been revived as an indie-game publisher.
Acclaim was founded in 1987 and made a name for itself in many ways. It was known for licensed games, ranging from NBA Jam to Justice League Task Force, being the console publisher for arcade classics like Mortal Kombat, and its wild marketing stunts promoting games like Turok: Evolution and Shadow Man: 2econd Coming. After several high-profile flops like BMX XXX, Acclaim filed for bankruptcy in 2004 and had been defunct–until now.
Companies like Striker Entertainment, Ridge Partners, Global Force Entertainment, VaynerFund, and JET Management have all come together to revive Acclaim as a game publisher that will “support indie developers and reignite classic franchises.” It plans to provide funding, marketing, and PR support for any independent developers it works with. This new version of Acclaim is following in Atari’s footsteps; Atari has also revitalized itself in recent years and reimagined classic titles like Breakout and I, Robot.
It’s unclear what specific franchises this new version of Acclaim has ownership over, as this initial announcement is more focused on confirming members of its new leadership team, like CEO Alex Jose. That also includes Jeff Jarrett, a Hall of Fame wrestler who worked with the old version of Acclaim on its WWF titles. “Resurrecting Acclaim is an opportunity to impart the same degree of passion and love to a new generation, and I’m excited to be involved,” Jarrett said of the revival in a press release.
No new games were announced alongside this revival of Acclaim, although Josef teased that the company has “already signed some incredible titles, which we’ll be revealing soon.”
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Nvidia GeForce RTX 5070 review: $549 price and performance look decent on paper
Nvidia GeForce RTX 5070 review: $549 price and performance look decent on paper
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Introducing the Nvidia GeForce RTX 5070 Founders Edition
The Nvidia GeForce RTX 5070 Founders Edition has a big hole to fill in the graphics card market. As the first true mainstream offering for the Blackwell RTX 50-series GPUs, it takes over from the discounted RTX 4070 Founders Edition with the same nominal $549 base MSRP. It also has the same 12GB of VRAM and nearly the same number of streaming multiprocessors (SMs) — 48 versus 46 — but with the new Blackwell features. On paper, getting a faster GPU for less money with new features should make this one of the best graphics cards, but we have some concerns.
The biggest problem will no doubt be retail availability and pricing, and we’ve seen every GPU launch of the past few months sell out almost instantly. From Intel’s $249 Arc B580 to the $1,999 RTX 5090, with the RTX 5080 and RTX 5070 Ti filling in the middle, MSRPs have been effectively non-existent. We don’t expect the 5070 to buck that trend, and it’s all starting to feel a lot like 2020 — just with AI-induced GPU shortages rather than cryptocurrency mining shortages. When will it end? That’s a difficult question to answer.
Nvidia posted record earning of $130 billion for the 2025 fiscal year that just ended, more than double its 2024 earnings. Nearly all of the gains came from its AI and data center business, which accounted for 88% of gross revenue. Gaming was a very distant second place at just 8.7% of the total revenue. Nvidia has been saying it’s no longer primarily a gaming company for a while now, and nowhere is that more apparent than in the financials.
With massive demand coming from the AI sector, and with limited 5nm-class wafers from TSMC, the simple economics show that it’s far more profitable to make data center and AI products right now rather than consumer GPUs. It’s not that Nvidia won’t order any consumer GPUs, but it’s unlikely to be anywhere near sufficient to meet the demand. And in fact, right now virtually every graphics card of the past two years is now either sold out or severely overpriced relative to the launch MSRP — with the only exceptions being the RTX 4060, AMD’s RX 7600 (the RX 7600 XT currently starts at $430, $100 more than its original MSRP), and Intel’s Arc B570.
The prospects for reasonably priced GPUs look grim, in other words. It could be many months before anything gets close to MSRP — and that goes for AMD’s RX 9070 XT and RX 9070 that are slated for review tomorrow. We expect those to be just as hard to acquire at MSRP as the RTX 5070, which will officially go on ***** tomorrow. But maybe our pessimism will prove misplaced! For now, all we can do is look at the performance and features on tap, and hope that supply will catch up to demand sooner rather than later.
We’ve been kept busy during the past two months testing and retesting graphics cards. The fourth Nvidia GPU launch of the year and sixth since December hasn’t given us time to catch our collective breath, never mind getting all the other GPUs we’d like to test filed through our new test suite.
Last month we also took a closer look at DLSS 4 and MFG, using the 5080 and 5090, which will have to suffice for now — time constraints didn’t allow us to cover the same tests on the RTX 5070 Ti or the 5070, or the 9070 XT and 9070 for that matter. But we’ll get around to those hopefully by next week and update the appropriate review pages.
Until then, the TLDR remains the same: MFG is a great way to inflate benchmark scores, and in the right scenarios it can feel better than framegen or non-framegen even if it has slightly higher input latencies. But the benchmark numbers tend to be much higher compared to how games actually feel. It’s not bad as such, but subjectively MFG4X might feel more like 30~40 percent faster than the non-MFG performance, rather than the 200% improvement benchmarks can show. It will look smoother even while typically delivering the same or lower levels of responsiveness.
For additional information about Nvidia’s Blackwell RTX GPUs, check the links in the boxout. The RTX 5070 Founders Edition represents the reference clocks and design from Nvidia, which will likely be just as fast as most of the non-reference card models from AIB partners. It might also be slightly more affordable, assuming you can find any in stock. But as usual, let’s start with the specs table to see how it compares to the prior generation.
Swipe to scroll horizontally
Graphics Card
RTX 5070
RTX 4070
RTX 3070
RX 9070
Architecture
GB205
AD104
GA104
Navi 48
Process Technology
TSMC 4N
TSMC 4N
Samsung 8N
TSMC N4P
Transistors (Billion)
31
32
17.4
53.9
Die size (mm^2)
263
294.5
392.5
356.5
SMs / CUs
48
46
46
56
GPU Shaders (ALUs)
6144
5888
5888
3584
Tensor / AI Cores
192
184
184
112
Ray Tracing Cores
48
46
46
56
Boost Clock (MHz)
2512
2475
1725
2520
VRAM Speed (Gbps)
28
21
14
20
VRAM (GB)
12
12
8
16
VRAM Bus Width
192
192
256
256
L2 / Infinity Cache
48
36
4
64
Render Output Units
80
64
96
128
Texture Mapping Units
192
184
184
224
TFLOPS FP32 (Boost)
30.9
29.1
20.3
36.1
TFLOPS FP16 (FP4/FP8/INT4 TOPS)
247 (988)
233 (466)
163
289 (1156)
Bandwidth (GB/s)
672
504
448
640
TBP (watts)
250
200
220
220
Launch Date
Feb 2025
Apr 2023
Oct 2020
Mar 2025
Launch Price
$549
$599
$499
$549
The paper specifications don’t necessarily tell the full story. For example, the Blackwell architectgure doubles the ray/triangle intersections per clock for the RT cores, the tensor cores support new number formats like FP4, and the CUDA cores all support FP32 and INT32 operations (only half of the CUDA cores in the RTX 40- and 30-series GPUs supported INT32 operations). That leads to what might appear at first to be little to no change in performance potential.
RTX 5070 has peak theoretical FP32 compute of 30.9 TeraFLOPS, compared to 29.1 TeraFLOPS on the RTX 4070 — a mere 6.2% increase. TGP (Total Graphics Power) has increased from 200W to 250W, however, along with memory getting a sizeable 33% bump in bandwidth thanks to the move to GDDR7 memory. So in theory, the 5070 should be somewhere between 6% and 33% faster than its direct predecessor for ‘normal’ workloads (i.e. things that don’t leveral the FP4 support or MFG). In practice, the gains are on the higher end of that range for most games.
Die size and transistor counts are interesting as well, mostly because the previous generation AD104 GPU was used in the RTX 4070 Ti and had up to 60 SMs available, even though only 46 were enabled in the 4070. The GB205 die only has up to 50 SMs, however, with 48 enabled in the RTX 5070. That’s what makes the new chip smaller and also gives it fewer transistors — both chips are made on the same TSMC 4N node.
AI compute does potentially favor the RTX 5070 a lot, but only if we include FP4 support. It has up to 988 TFLOPS of FP4 compute (which Nvidia classifies as “TOPS” even though that’s normally only used for integer calculations), more than double the 4070’s 466 TFLOPS of FP8. But for FP8 compute, it’s the same 6.2% difference as the graphics FP32 compute. Clock speeds on paper are only slightly higher with the 5070 compared to the 4070, but we’ll need to look at real-world clocks as Blackwell and Ada GPUs tend to run at much higher clocks than the stated boost clocks.
The RTX 5070 offers a much ******* improvement over the older RTX 3070, naturally, with about 50% more theoretical compute and up to 6X more AI compute (comparing FP4 to FP16, with sparsity in both cases). But AMD’s upcoming RX 9070, which we’ll review tomorrow, looks set to deliver some serious competition. Check back in 24 hours and we’ll have the full review for AMD’s 9070 and 9070 XT.
Nvidia includes far more flexible 16-pin to 8-pin adapters with its 50-series Founders Edition cards, though most people should use a direct 16-pin 12V-2×6 connection if possible. (Image credit: Tom’s Hardware)
Again, before we even get to the benchmarks, there are a couple of elephants in the corner.
First is retail availability and pricing. We have every reason to expect the RTX 5070 cards will sell out quickly tomorrow when they go on *****, and that many models will end up at significantly higher prices than the ostensible $549 MSRP. After all, the cheapest graphics cards are pretty much stupidly expensive — and that goes for used cards on places like eBay as well, where the RTX 4070 price in the past day has averaged over $650. Will a card that’s newer, faster, and has more features cost less than the previous generation? Not a chance.
The other item to remember is the impending AMD Radeon RX 9070 and RX 9070 XT launch, which will be one day after the RTX 5070 — meaning, MSRP-priced reviews go up tomorrow, and the cards go on ***** starting March 6. The RX 9070 competes directly with the RTX 5070 on price, or at least MSRP. Traditionally, AMD GPUs also don’t command quite as much demand as Nvidia GPUs. But the RX 9070 XT for $50 more looks like it will potentially compete with the RTX 5070 Ti, or alternatively it should easily beat the RTX 5070 for a relatively minor price increase.
But AMD GPU availability right now isn’t any better than Nvidia GPUs. Everything from the RX 7600 XT and above is horribly overpriced, and the previous generation RX 7900 GRE that was intended to compete with the RTX 5070 at the $549 price point now sells for over $900, with the average eBay price for used GPUs over the past 30 days sitting at $711. Newer, faster, and better RX 9070-class GPUs will inevitably sell out and end up going for much more than $549 or $599.
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Parents’ pride as injured ************ boy takes first steps in Jordan
Parents’ pride as injured ************ boy takes first steps in Jordan
Caroline Hawley
BBC News
Reporting fromAmman, Jordan
Rami dreams of one day playing football like Cristiano Ronaldo
Rami Qattoush’s mother beams with pride, as her nine-year-old son tentatively kicks a football for the first time since his injury.
It is a huge milestone in his recovery, since he travelled to Jordan last month after getting Israeli military approval to leave Gaza.
Rami dreams of playing football one day, like Cristiano Ronaldo. But he is still in pain and quickly tires, having to sit down on a plastic chair, exhausted from the effort.
His bandaged legs – one of them splinted – are badly scarred and withered.
Every step forward is hard.
Doctors in Gaza had urged the family to agree to have both of his legs amputated. But his eight-year-old brother, Abdul Salam, had already lost his lower right leg due to his injuries and their mother, Islam, begged the surgeons to save Rami’s limbs.
Rami is receiving treatment at a hospital in Jordan
WARNING – This article contains distressing content
The boys had been fast asleep in the family’s third-floor flat in Maghazi in central Gaza when, their mother says, an Israeli air strike targeted the building next door, raining rubble and shrapnel on the children.
Rami’s 12-year-old brother, Mustafa, was killed, his body blown to pieces.
His heart, pierced with shrapnel, was only found two days later, Islam says. The family gave it a separate burial.
The UN says at least 14,500 children are reported to have been killed and many more badly wounded in the war between Israel and ****** in Gaza, which began after ****** gunmen attacked Israel on 7 October 2023, killing around 1,200 people.
Medical evacuations from Gaza are critical, it says, because the healthcare system there has been devastated. Only 20 of the territory’s 35 hospitals are partially functional and there are shortages of essential medicines and equipment.
An estimated 30,000 Gazans – like Rami and Abdul Salam – have been left with life-changing injuries which will require years of rehabilitation, according to the World Health Organization.
It has helped facilitate the evacuation of hundreds of patients since 1 February when the Rafah crossing with Egypt reopened for them. But it says that between 12,000 and 14,000 people – among them 4,500 children – still need to be brought out for treatment.
“The war has exacted a horrific toll on Gaza’s children,” the UN Children’s Fund (Unicef) said when a ceasefire deal was announced in January.
Rami’s mother travelled with him to Jordan, but his brother and father remained in Gaza
Rami endured several surgical procedures without painkillers, anaesthesia or antibiotics, his mother told the BBC. His wounds became so infected that they were crawling with maggots. Doctors did not think his legs could be saved.
“Rami was in such pain, he was screaming ‘God, you’ve taken my brother, now take me too!'” Islam says.
And then, in January, a rare chance came up – for Rami and his mother to be evacuated to Jordan for treatment at a specialised hospital for reconstructive surgery, run by Médecins Sans Frontières (MSF) in Jordan’s capital, Amman.
It is currently treating 13 children from Gaza, but has the capacity to take in dozens more.
“It’s the only hospital I know of providing physical and mental rehabilitation for victims of war,” says Marc Schakal, MSF programme manager for Jordan, Syria and Yemen. “It’s multi-disciplinary care, not just surgery.”
Rami has a psychologist, surgeon and physiotherapist. He is also being fed, clothed, and taught at MSF’s small “School of the Future”, a bright prefabricated building in the grounds of the hospital. After missing so much education, he is a keen learner.
Rami is attending the on-site school, alongside a classmate from Iraq
But he has also been missing his father Mohammed and his brother, Abdul Salam – who needs a prosthetic leg but wasn’t able to leave Gaza with him.
They’re grateful for their treatment, but both he and his mother want to return home as soon as they can.
“Gaza is beautiful,” Rami told me. “In Gaza before the war, we used to have medical treatment, but then the aid stopped.”
With the facilities and expertise at the MSF hospital, he’s now making quick progress.
Rami’s younger brother, who remains in Gaza with their father, has lost his lower right leg
“He arrived in a wheelchair,” says his physiotherapist, Zaid Alqaisi, who has formed a strong bond with Rami while helping him to walk again.
“He’s very motivated. He wants to get back to his friends and his family. He wants to make his dad proud.”
He also wants to swim again in the sea in Gaza.
But many more operations lie ahead, and Rami and his mother have no idea when they will return home.
Not knowing if they will be allowed back into Gaza is another huge stress for all of the ************ patients on top of their trauma, according to psychologist Zainoun al-Sunna.
Sharing a hospital room with Rami is a withdrawn and traumatized five-year-old boy, Abdul Rahman al-Madhoun, who also needs surgery on his legs.
He was in his mother’s arms when she was killed in an air strike in October 2023, along with his siblings. In hospital in Gaza, a nurse trying to cheer him up told him his mother had turned into a star.
“Since then, he looks up into the sky at night, looking for stars and talking to them,” his aunt Sabah says. “He doesn’t talk to other people. But I hear him saying to the stars: ‘Mummy I’ve eaten, Mummy I’m going to sleep now.'”
The psychological injuries of the hospital patients are often tougher than the physical.
“Some will never recover,” says hospital director Roshan Kumarasamy, who says that reconstructive surgery will be needed on patients from Gaza for years to come because of an “unimaginably massive spectrum of injuries”.
The family were able to speak on a video call
But Rami is strong and determined. When he breaks down in tears thinking of Mustafa, he reassures me it’s “OK”.
And when he and his mother manage to get through to his family in Gaza on a video call, Rami is eager to show them how he can now stand on his own two feet.
His father cheers him on, saying: “Rami, you’re a hero.”
And now his family have another reason to celebrate – Rami’s brother, Abdul Salam, and his father have just been given permission by Israel to leave Gaza for Jordan as well.
In the weeks to come, he should be fitted with a new leg, allowing both injured boys to relearn how to walk.
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Acclaim Returns As Publisher Under New Owners After 20 Years
Acclaim Returns As Publisher Under New Owners After 20 Years
For the first time in over 20 years, Acclaim is returning as a publisher under new owners. This new era of Acclaim is launching with a “focus on supporting independent studios and original IP while rekindling beloved classics for a new generation.”
Acclaim will led by Alex Josef as CEO after spending the last two decades working in games marketing and publishing across various companies, including indie publish Graffiti Games—which he founded in 2018.
“It’s an absolute honor and pleasure to be leading the charge in bringing Acclaim back to the forefront of the games industry,” Josef said.
PODCAST: Wonder Woman Canceled And Is It The Games Media’s Fault?
Nothing regarding any currently planned games—whether new or past Acclaim titles—were mentioned with the revival announcement. That information, according to Josef, will be revealed “soon”.
“We’re fortunate that we have an extremely talented team and that we’ve already signed some incredible indie titles,” he said.
In addition to Josef as CEO, the company will have an advisory board consisting of Russell Binder from Striker Entertainment, Mark Caplan of Ridge Partners and Jeff Jarrett of Global Force Entertainment.
“From my early involvement with the publisher’****** 16-bit WWF titles to my experience helping shape the TNA Wrestling series, which spawned the first video game wrestler to become a full-time roster member in the Squared Circle, I’ve seen firsthand the type of impact great games can have on players and fans,” Jarrett added. “Resurrecting Acclaim is an opportunity to impart the same degree of passion and love to a new generation, and I’m excited to be involved.”
Are there any classic Acclaim titles that you are hoping to see revived? Let us know down below, and join more discussions in the official Insider Gaming forums.
For more Insider Gaming, check out our exclusive interview with a developer for Call of Duty’s SBMM system. And don’t forget to sign up for our newsletter.
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#Acclaim #Returns #Publisher #Owners #Years
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Vodafone and AST Space Mobile form European satellite comms service
Vodafone and AST Space Mobile form European satellite comms service
Barely three months after entering into a 10-year commercial agreement designed to enable users outside traditional cellular coverage to connect to smartphones directly by satellite, Vodafone and AST SpaceMobile are to create a jointly owned European satellite service business to serve mobile network operators (MNOs) in all European markets.
The new SatCo will seek to provide 100% geographic coverage in every part of Europe to give consumers and businesses access to secure space-based cellular broadband connectivity via their MNO, and will exclusively distribute AST SpaceMobile’s satellite services to European MNOs under a single turnkey arrangement.
AST SpaceMobile’s satellites already operate as remote radio heads where the core network capability remains with the MNO. SatCo will build and run a network of ground stations to provide backhaul services from these MNOs across Europe to the satellite network in low Earth orbit (LEO). This, assured the two parties, will be underpinned by a full network management and network operations centre capability, based in Europe, and they offered a further guarantee that SatCo’s solution will fully support European digital sovereignty. SatCo will look to build on this by providing fully sovereign backhaul capabilities under Vodafone co-ownership, with European headquarters and management.
“Vodafone’s space-based mobile broadband will mean our customers can stay connected, wherever they are,” commented Vodafone Group CEO Margherita Della Valle. “Our new satellite company will be able to offer this pioneering technology to other European mobile operators through a turnkey service that combines Vodafone’s leading network and engineering with AST SpaceMobile’s ‘antennas in the sky’.”
Abel Avellan, founder, chairman and CEO of AST SpaceMobile, added: “Together with Vodafone, we are poised to accelerate our commercialisation plans across all of Europe, making true mobile broadband from space a reality.”
Together with Vodafone, we are poised to accelerate our commercialisation plans across all of Europe, making true mobile broadband from space a reality
Abel Avellan, AST SpaceMobile
The formation of the new company builds on a number of key development landmarks by the two partners. At the end of January 2025, in what it called an historic first, Vodafone revealed that it completed “the first-ever space-based video call” using 4G/5G smartphones over an AST SpaceMobile LEO Bluebird satellite built to offer a full mobile broadband experience from an area with no terrestrial mobile coverage.
Vodafone is looking to introduce commercial space-based mobile broadband connectivity across Europe in 2025 and 2026, and has the aim of providing ubiquitous mobile coverage for its 340 million customers in 15 countries and its network partners in 45 more markets.
Going back further, in April 2023, AST SpaceMobile and its partners completed the “first-ever space-based voice call to an unmodified phone”, followed by another landmark with the “first-ever 4G download speed above 10Mbps” in June 2023 and the “first-ever 5G voice call” in September 2023. Ultimately, the company and its partners aim to demonstrate over 20Mbps download speeds to unmodified phones on a 5MHz channel.
On 19 February 2025, Vodafone, AST SpaceMobile and the University of Málaga also launched a new space and land mobile broadband research and validation hub, supported by the Spanish Space Agency. Set to open by summer 2025 at Vodafone’s existing Innovation Centre in Malaga, the hub will develop integrated LEO space-based and land mobile broadband services.
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#Vodafone #AST #Space #Mobile #form #European #satellite #comms #service
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Merge Survival: Wasteland teams up with Cats & Soup for a super cosy collab
Merge Survival: Wasteland teams up with Cats & Soup for a super cosy collab
Cat-themed goodies up for grabs
Special code available
Runs until March 31st
Who says there’s no room for cosy cuteness during the apocalypse? That’s probably the exact line of thinking that the folks at Neowiz had when they cooked up this special collab – in particular, Merge Survival: Wasteland will be teaming up with the furry felines over at Cats & Soup for some special cat-themed cuties.
Expect a Cat Kitchen and a Fairy Tree to pop up, with Kiki dropping by every day for more collab rewards. Running from now until March 31st, the crossover will host Puzzle Events for you to take on every week so you can unlock collab goodies.
Of course, there’s a special login event too until March 9th, along with an opportunity for you to spruce up Seed’s dog house. This comes in the form of a not-so-secret coupon – eagle-eyed readers will find that code right from the official Facebook page.
I do think that the cosy vibes from the relaxing idle adventure will be very welcome in the post-apocalyptic puzzler, especially when combined with the narrative from Chapter 35. There’s a new “Lucky Day” buff too so you can earn coins when you’re merging!
If you’re on the hunt for something similar, why not take a look at our list of the best idle games on Android to get your fill?
In the meantime, if you’re eager to join in on all the fun, you can do so by checking out Merge Survival: Wasteland on the App Store and on Google Play. It’s free-to-play with in-app purchases.
You can also join the community of followers on the official Instagram page to stay updated on all the latest developments, visit the official website for more info, or take a little peek at the embedded clip above to get a feel of the vibes and visuals.
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#Merge #Survival #Wasteland #teams #Cats #Soup #super #cosy #collab
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Nvidia GeForce RTX 5070 review: not what anyone was hoping for
Nvidia GeForce RTX 5070 review: not what anyone was hoping for
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Nvidia GeForce RTX 5070: Two-minute review
A lot of promises were made about the Nvidia GeForce RTX 5070, and in some narrow sense, those promises are fulfilled with Nvidia’s mainstream GPU. But the gulf between what was expected and what the RTX 5070 actually delivers is simply too wide a gap to bridge for me and the legion of gamers and enthusiasts out there who won’t be able to afford—or even find, frankly—Nvidia’s best graphics cards from this generation.
Launching on March 5, 2025, at an MSRP of $549 / £549 / AU$1,109 in the US, ***, and Australia, respectively, this might be one of the few Nvidia Blackwell GPUs you’ll find at MSRP (along with available stock), but only for lack of substantial demand. As the middle-tier GPU in Nvidia’s lineup, the RTX 5070 is meant to have broader appeal and more accessible pricing and specs than the enthusiast-grade Nvidia GeForce RTX 5090, Nvidia GeForce RTX 5080, and Nvidia GeForce RTX 5070 Ti, but of all the cards this generation, this is the one that seems to have the least to offer prospective buyers over what’s already on the market at this price point.
That’s not to say there is nothing to commend this card. The RTX 5070 does get up to native Nvidia GeForce RTX 4090 performance in some games thanks to Nvidia Blackwell’s exclusive Multi-Frame Generation (MFG) technology. And, to be fair, the RTX 5070 is a substantial improvement over the Nvidia GeForce RTX 4070, so at least in direct gen-on-gen uplift, there is a roughly 20-25% performance gain.
But this card is a far, far cry from the promise of RTX 4090 performance that Nvidia CEO Jensen Huang presented on stage at CES 2025, even with the qualifier that such an achievement would be “impossible without artificial intelligence,” which implies a heavy reliance on DLSS 4 and MFG to get this card over the line.
If we’re just talking framerates, then in some very narrow cases this card can do that, but at 4K with ray tracing and cranked-up settings, the input latency for the RTX 5070 with MFG can be noticeable depending on your settings, and it can become distracting. Nvidia Reflex helps, but if you take RTX 4090 performance to mean the same experience as the RTX 4090, you simply won’t get that with MFG, even in the 80 or so games that support it currently.
(Image credit: Future / John Loeffler)
Add to all this the fact that the RTX 5070 barely outpaces the Nvidia GeForce RTX 4070 Super when you take MFG off the table (which will be the case for the vast majority of games played on this card) and you really don’t have anything to show for the extra 30W of power this card pulls down over the RTX 4070 Super.
With the RTX 5070 coming in at less than four percent faster in gaming without MFG than the non-OC RTX 4070 Super, and roughly 5% faster overall, that means that the RTX 5070 is essentially a stock-overclocked RTX 4070 Super, performance-wise, with the added feature of MFG. An overclocked RTX 4070 Super might even match or exceed the RTX 5070’s overall performance in all but a handful of games, and that doesn’t even touch upon AMD’s various offerings in this price range, like the AMD Radeon RX 7900 GRE or AMD’s upcoming RX 9070 XT and RX 9070 cards.
Given that the RTX 4070 Super is still generally available on the market (at least for the time being) at a price where you’re likely to find it for less than available RTX 5070 cards, and competing AMD cards are often available for less, easier to find, and offer roughly the same level of performance, I really struggle to find any reason to recommend this card, even without the questionable-at-best marketing for this card to sour my feelings about it.
I caught a lot of flack from enthusiasts for praising the RTX 5080 despite its 8-10% performance uplift over the Nvidia GeForce RTX 4080 Super, but at the level of the RTX 5080, there is no real competition and you’re still getting the third-best graphics card on the market with a noticeable performance boost over the RTX 4080 Super for the same MSRP. Was it what enthusiasts wanted? No, but it’s still a fantastic card with few peers, and the base performance of the RTX 5080 was so good that the latency problem of MFG just wasn’t an issue, making it a strong value-add for the card.
You just can’t claim that for the RTX 5070. There are simply too many other options for gamers to consider at this price point, and MFG just isn’t a strong enough selling point at this performance level to move the needle. If the RTX 5070 is the only card you have available to you for purchase and you need a great 1440p graphics card and can’t wait for something better (and you’re only paying MSRP), then you’ll ultimately be happy with this card. But the Nvidia GeForce RTX 5070 could have and should have been so much better than it ultimately is.
Nvidia GeForce RTX 5070: Price & availability
(Image credit: Future / John Loeffler)
How much is it? MSRP/RRP starting at $549 / £549 / AU$1,109
When can you get it? The RTX 5070 goes on ***** on March 5, 2025
Where is it available? The RTX 5070 will be available in the US, ***, and Australia at launch
The Nvidia GeForce RTX 5070 is available starting March 5, 2025, with an MSRP of $549 / £549 / AU$1,109 in the US, ***, and Australia, respectively.
This puts it at the same price as the current RTX 4070 MSRP, and slightly less than that of the RTX 4070 Super. It’s also the same MSRP as the AMD’s RX 7900 GRE and upcoming RX 9070, and slightly cheaper than the AMD RX 9070 XT’s MSRP.
The relatively low MSRP for the RTX 5070 is one of the bright spots for this card, as well as the existence of the RTX 5070 Founders Edition card, which Nvidia will sell directly at MSRP. This will at least put something of an anchor on the card’s price in the face of scalping and general price inflation.
Nvidia GeForce RTX 5070: Specs
GDDR7 VRAM and PCIe 5.0
Higher power consumption
Still just 12GB VRAM, and fewer compute units
Swipe to scroll horizontally
Nvidia GeForce RTX 5070 vs RTX 4070 Super vs RTX 4070 Specs
Header Cell – Column 0
RTX 5070
RTX 4070 Super
RTX 4070
Process Node
TSMC N4P
TSMC N4
TSMC N4
Transistor Count (Billion)
31.1
35.8
35.8
Compute Units
48
56
46
Shaders
6,144
7,168
5,888
RT Cores
48
56
46
Tensor Cores
192
224
184
Render Output Units
80
80
64
Cache (MB)
48
48
36
Base Clock (MHz)
2,325
1,980
1,920
Boost Clock (MHz)
2,512
2,475
2,475
Memory Clock (MHz)
1,750
1,313
1,313
Memory Type
GDDR7
GDDR6X
GDDR6X
Memory Pool (GB)
12
12
12
Memory Interface (bits)
192
192
192
Effective Memory Speed (Gbps)
28
21
21
Memory Bandwidth (GB/s)
672.0
504.2
504.2
PCIe Interface
5.0
4.0
4.0
TGP (W)
250
220
200
Recommended PSU (W)
600
550
550
Power Connector
1 x 16-pin
1 x 16-pin
1 x 16-pin
The Nvidia GeForce RTX 5070 is a mixed bag when it comes to specs. On the one hand, you have advanced technology like the new PCIe 5.0 interface and new GDDR7 VRAM, both of which appear great on paper.
On the other hand, it feels like every other spec was configured and tweaked to make sure that it compensated for any performance benefit these technologies would impart to keep the overall package more or less the same as the previous generation GPUs.
For instance, while the RTX 5070 sports faster GDDR7 memory, it doesn’t expand the VRAM pool beyond 12GB, unlike its competitors. If Nvidia was hoping that the faster memory would make up for keeping the amount of VRAM the same, it only makes a modest increase in the number of compute units in the GPU (48 compared to the RTX 4070’s 46), and a noticeable decrease from the RTX 4070 Super’s (56).
Whatever performance gains the RTX 5070 makes with its faster memory, then, is completely neutralized by the larger number of compute units (along with the requisite number of CUDA cores, RT cores, and Tensor cores) in the RTX 4070 Super.
(Image credit: Future / John Loeffler)
The base clock on the RTX 5070 is notably higher, but its boost clock is only slightly increased, which is ultimately where it counts while playing games or running intensive workloads.
Likewise, whatever gains the more advanced TSMC N4P node offers the RTX 5070’s GPU over the TSMC N4 node of its predecessors seems to be eaten up by the cutting down of the die. If there was a power or cost reason for this, I have no idea, but I think that this decision is what ultimately sinks the RTX 5070.
It seems like every decision was made to keep things right where they are rather than move things forward. That would be acceptable, honestly, if there was some other major benefit like a greatly reduced power draw or much lower price (I’ve argued for both rather than pushing for more performance every gen), but somehow the RTX 5070 manages to pull down an extra 30W of power over the RTX 4070 Super and a full 50W over the RTX 4070, and the price is only slightly lower than the RTX 4070 was at launch.
Finally, this is a PCIe 5.0 x16 GPU, which means that if you have a motherboard with 16 PCIe lanes or less, and you’re using a PCIe 5.0 SSD, one of these two components is going to get nerfed down to PCIe 4.0, and most motherboards default to prioritizing the GPU.
You might be able to set your PCIe 5.0 priority to your SSD in your motherboard’s BIOS settings and put the RTX 5070 into PCIe 4.0, but I haven’t tested how this would affect the performance of the RTX 5070, so be mindful that this might be an issue with this card.
Nvidia GeForce RTX 5070: Design
(Image credit: Future / John Loeffler)
No dual-pass-through cooling
FE card is the same size as the RTX 4070 and RTX 4070 Super FE cards
The Nvidia GeForce RTX 5070 Founders Edition looks identical to the RTX 5090 and RTX 5080 that preceeded it, but with some very key differences, both inside and out.
One of the best things about the RTX 5090 and RTX 5080 FE cards was the innovative dual pass-through cooling solution on those cards, which improved thermals so much that Nvidia was able to shrink the size of those cards from the gargantuan bricks of the last generation to something far more manageable and practical.
(Image credit: Future / John Loeffler)
It would have been nice to see what such a solution could have done for the RTX 5070, but maybe it just wasn’t possible to engineer it so it made any sense. Regardless, it’s unfortunate that it wasn’t an option here, even though the RTX 5070 is hardly unwieldy (at least for the Founders Edition card).
Otherwise, it sports the same 16-pin power connector placement as the RTX 5090 and RTX 5080, so 90-degree power connectors won’t fit the Founders Edition, though you will have better luck with most, if not all, AIB partner cards which will likely stick to the same power connector placement of the RTX 40 series.
The RTX 5070 FE will easily fit inside even a SFF case with ease, and its lighter power draw means that even if you have to rely on the included two-to-one cable adapter to plug in two free 8-pin cables from your power supply, it will still be a fairly manageable affair.
Lastly, like all the Founders Edition cards before it, the RTX 5070 has no RGB, with only the white backlight GeForce RTX logo on the top edge of the card to provide any ‘flair’ of that sort.
Nvidia GeForce RTX 5070: Performance
(Image credit: Future / John Loeffler)
Almost no difference in performance over the RTX 4070 Super without MFG
Using MFG can get you native RTX 4090 framerates in some games
Significantly faster performance over the RTX 4070
A note on my data
The charts shown below offer the most recent data I have for the cards tested for this review. They may change over time as more card results are added and cards are retested. The ‘average of all cards tested’ includes cards not shown in these charts for readability purposes.
Boy howdy, here we go.
The best thing I can say about the performance of this card is that it is just barely the best 1440p graphics card on the market as of this review, and that DLSS 4’s Multi Frame Generation can deliver the kind of framerates Nvidia promises in those games where the technology is available, either natively or through the Nvidia App’s DLSS override feature.
Both of those statements come with a lot of caveats, though, and the RTX 5070 doesn’t make enough progress from the last gen to make a compelling case for itself performance-wise, especially since its signature feature is only available in a smattering of games at the moment.
On the synthetic side of things, the RTX 5070 looks strong against the card it’s replacing, the RTX 4070, and generally offers about 25% better performance on synthetic benchmarks like 3DMark Steel Nomad or Speed Way. It also has higher compute performance in Geekbench 6 than its direct predecessor, though not be as drastic a margin (about 10% better).
Compared to the RTX 4070 Super, however, the RTX 5070’s performance is only about 6% better overall, and only about 12% better than the AMD RX 7900 GRE’s overall synthetic performance.
Again, a win is a win, but it’s much closer than it should be gen-on-gen.
The RTX 5070 runs into similar issues on the creative side, where it only outperforms the RTX 4070 Super by about 3% overall, with its best performance coming in PugetBench for Creators’ Adobe Premiere benchmark (~13% better than the RTX 4070 Super), but faltering somewhat with Blender Benchmark 4.3.0.
This isn’t too surprising, as the RTX 5070 hasn’t been released yet and GPUs tend to perform better in Blender several weeks or months after the card’s release when the devs can better optimize things for new releases.
All in all, for this class of cards, the RTX 5070 is a solid choice for those who might want to dabble in creative work without much of a financial commitment, but real pros are better off with the Nvidia GeForce RTX 5070 Ti if you’re looking to upgrade without spending a fortune.
It’s with gaming, though, where the real heartbreak comes with this card.
Technically, with just 12GB VRAM, this isn’t a 4K graphics card, but both the RTX 4070 Super and RTX 5070 are strong enough cards that you can get playable native 4K in pretty much every game so long as you never, ever touch ray tracing, global illumination, or the like. Unfortunately, both cards perform roughly the same under these conditions at 4K, with the RTX 5070 pulling into a slight >5 fps lead in a few games like Returnal and Dying Light 2.
However, in some titles like F1 2024, the RTX 4070 Super actually outperforms the RTX 5070 when ray tracing is turned on, or when DLSS is set to balanced and without any Frame Generation. Overall and across different setting configurations, the RTX 5070 only musters a roughly 4.5% better average FPS at 4K than the RTX 4070 Super.
It’s pretty much the same story at 1440p, as well, with the RTX 5070 outperforming the RTX 4070 Super by about 2.7% across configurations at 1440p. We’re really in the realm of what a good overclock can get you on an RTX 4070 Super rather than a generational leap, despite all the next-gen specs that the RTX 5070 brings to bear.
OK, but what about the RTX 4090? Can the RTX 5070 with DLSS 4 Multi Frame Generation match the native 4K performance of the RTX 4090?
Yes, it can, at least if you’re only concerned with average FPS. The only game with an in-game benchmark that I can use to measure the RTX 5070’s MFG performance is Cyberpunk 2077, and I’ve included those results here, but in Indiana Jones and the Great Circle and Dragon Age: Veilguard (using the Nvidia App’s override function) I pretty much found MFG to perform consistently as promised, delivering substantially faster FPS than DLSS 4 alone and landing in the ballpark of where the RTX 4090’s native 4K performance ends up.
And so long as you stay far away from ray tracing, the base framerate at 4K will be high enough on the RTX 5070 that you won’t notice too much, if any, latency in many games. But when you turn ray tracing on, even the RTX 5090’s native frame rate tanks, and it’s those baseline rendered frames that handle changes based on your input, and the three AI-generated frames based on that initial rendered frame don’t factor in whatever input changes you’ve made at all.
As such, even though you can get up to 129 FPS at 4K with Psycho RT and Ultra preset in Cyberpunk 2077 on the RTX 5070 (blowing way past the RTX 5090’s native 51 average FPS on the Ultra preset with Psycho RT), only 44 of the RTX 5070’s 129 frames per second are reflecting active input. This leads to a situation where your game looks like its flying by at 129 FPS, but feels like it’s still a sluggish 44 FPS.
For most games, this isn’t going to be a deal breaker. While I haven’t tried the RTX 5070 with 4x MFG on Satisfactory, I’m absolutely positive I will not feel the difference, as it’s not the kind of game where you need fast reflexes (other than dealing with the effing Stingers), but Marvel Rivals? You’re going to feel it.
Nvidia Reflex definitely helps take the edge off MFG’s latency, but it doesn’t completely eliminate it, and for some games (and gamers) that is going to matter, leaving the RTX 5070’s MFG experience too much of a mixed bag to be a categorical selling point. I think the hate directed at ‘fake frames’ is wildly overblown, but in the case of the RTX 5070, it’s not entirely without merit.
So where does that leave the RTX 5070? Overall, it’s the best 1440p card on the market right now, and it’s relatively low MSRP makes it the best value proposition in its class. It’s also much more likely that you’ll actually be able to find this card at MSRP, making the question of value more than just academic.
For most gamers out there, Multi Frame Generation is going to be great, and so long as you go easy on the ray tracing, you’ll probably never run into any practical latency in your games, so in those instances, the RTX 5070 might feel like ****** magic in a circuit board.
But my problem with the RTX 5070 is that it is absolutely not the RTX 4090, and for the vast majority of the games you’re going to be playing, it never will be, and that’s essentially what was promised when the RTX 5070 was announced. Instead, the RTX 5070 is an RTX 4070 Super with a few games running MFG slapped to its side that look like they’re playing on an RTX 4090, but may or may not feel like they are, and that’s just not good enough.
It’s not what we were promised, not by a long shot.
Should you buy the Nvidia GeForce RTX 5070?
(Image credit: Future / John Loeffler)
Swipe to scroll horizontally
Nvidia GeForce RTX 5070 Ti Scorecard
Category
Notes
Score
Value
The cheapest of the Blackwell GPUs, you might actually be able to find this one at MSRP.
4 / 5
Specs
GDDR7 and PCIe 5.0 look great on paper, but the entire card seems designed to make sure those two features are a complete non-factor. Also, please stop making 12GB RTX 4070s. Memory isn’t that expensive.
2.5 / 5
Design
There’s no dual pass-through cooling on this card and it’s pretty much inoffensive on every front, but doesn’t break the mold in any way either.
3.5 / 5
Performance
Without DLSS 4 Multi Frame Generation, this card offers next to no real performance gains over the RTX 4070 Super, and very few games have MFG. Those that do, it works great, but it’s not nearly enough.
2.5 / 5
Final score
The RTX 5070 is a very hard card to recommend, especially when there are so many competing cards at this price that offer similar performance.
3.13 / 5
Buy the Nvidia GeForce RTX 5070 if…
Don’t buy it if…
Also consider
How I tested the Nvidia GeForce RTX 5070
I spent about a week with the RTX 5070
I used my complete GPU testing suite to analyze the card’s performance
I tested the card in everyday, gaming, creative, and AI workload usage
Test System Specs
Here are the specs on the system I used for testing:
Motherboard: ASRock Z790i Lightning WiFi CPU: Intel Core i9-14900K CPU Cooler: Gigabyte Auros Waterforce II 360 ICE RAM: Corsair Dominator DDR5-6600 (2 x 16GB) SSD: Crucial T705 PSU: Thermaltake Toughpower PF3 1050W Platinum Case: Praxis Wetbench
I spent about a week testing the Nvidia GeForce RTX 5070, using it as my main workstation GPU for creative content work, gaming, and other testing.
I used my updated testing suite including industry standard tools like 3DMark and PugetBench for Creators, as well as built-in game benchmarks like Cyberpunk 2077, Civilization VII, and others.
I’ve reviewed more than 30 graphics cards for TechRadar in the last two and a half years, as well as extensively testing and retesting graphics cards throughout the year for features, analysis, and other content, so you can trust that my reviews are based on experience and data, as well as my desire to make sure you get the best GPU for your hard earned money.
Originally reviewed March 2025
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‘Mamma Mia!’ Is Returning to Broadway This Summer
‘Mamma Mia!’ Is Returning to Broadway This Summer
“Mamma Mia!” is returning to Broadway this summer after a decade away.
The big-hearted musical, which combines Abba songs and abs to become a huge hit onstage and then on film, is scheduled to start previews on Aug. 2 at the Winter Garden Theater — where it spent much of its original run. The opening date is set for Aug. 14, and the run is expected to last at least six months.
“I hope it will be a bit of an end-of-summer treat for New York,” said Judy Craymer, the British producer who initially commissioned the musical and has transformed it into a global business.
The musical’s first New York engagement, with 5,773 performances from 2001 to 2015, made it the ninth-longest-running show in Broadway history. Its 50 productions around the world, in 16 languages, have been seen by more than 70 million people and have grossed more than $7 billion, the show’s publicists said.
The musical’s mother-daughter story is set on a fictional Greek island, where family and friends have gathered for a wedding. The daughter is determined to use the occasion to figure out which among three of her mother’s ex-boyfriends is her father, whose identity she has never known.
The plot, for many fans, is largely a scaffolding for an extremely popular set of Abba tunes and a lot of upbeat dance numbers (performed by actors in exuberant, and sometimes skimpy, costumes) that prompted occasional dancing by patrons in the aisles.
“It’s the idyllic Greek holiday,” Craymer said, “and everyone wants to be on that island, cellphone free, having a fun time.”
The show opened in London in 1999, and has been running there ever since. The Broadway production opened just after the terrorist attacks of 2001, and although reviews were tepid (the New York Times critic Ben Brantley called it “a giant singing Hostess cupcake”), its escapist tone was a key ingredient to its success and its symbolic role in helping Broadway rebound. It sold well for years, but enthusiasm had softened by the time it closed, prompting the initial run’s end.
Among the four productions currently running is one on a cruise ship. For the last 11 years, the show has also been available for licensing by local theaters and schools where it has been staged more than 4,500 times.
“It celebrates women, it’s about second chances, it’s about hope, and it’s not political — it brings audiences together,” Craymer said. “And it has become empowering to young female audiences, definitely — that’s not to exclude the blokes, of course.”
Craymer said the stage productions have also benefited from the pair of films starring Meryl Streep, including the original, “Mamma Mia!,” released in 2008, and a combined prequel-sequel, “Mamma Mia! Here We Go Again,” released in 2018. Craymer said she is committed to making a third film — “there’s a story still to finish,” she said — but that the timing is uncertain.
“Mamma Mia!” features music and lyrics by Benny Andersson and Bjorn Ulvaeus of Abba; the book is by Catherine Johnson, and the director is Phyllida Lloyd.
Although the Broadway return engagement is being announced as a limited run, Craymer was noncommittal about how firm that is. “I hope that either it means we can come back again or we’ll extend further,” she said, adding that the show remains unchanged, other than some minor design tweaks. “This isn’t a secondary production or a revival,” she said. “It’s still the show.”
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