Diamond Member Steam 0 Posted August 2, 2024 Diamond Member Share Posted August 2, 2024 This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up / There is something so wonderfully obscene about having a town with hundreds of people living their lives, running into conflict, hoping for better, and your omnipotent self is stuck on which bookcase best fits this living room corner. (credit: YesBox) [/url] Naming a game must be incredibly hard. How many more Dark Fallen Journeys and Noun: Verb of the Noun games can fit into the market? And yet certain games just appear with a near-perfect, properly descriptive label. Metropolis 1998 is just such a game, telling you what you'll be doing, how it will look and feel, and what era it harkens back to. You can verify this with This is the hidden content, please Sign In or Sign Up and This is the hidden content, please Sign In or Sign Up . There's plenty more to come, but what is already in place is impressive. And it's simply pleasant to play, especially if you're the type who wants to make something entirely yours. Not just "put the park inside the commercial district," but The Sims-style "choose which wood ****** for the dining room table in a living room you framed up yourself." You start out in a big field with no features (yet) and the sounds of birds chirping. Once you lay down a road, you can add things at a few different levels. You can, SimCity-style, simply plot out ******** zones and let the people figure it out themselves. You can add pre-made buildings individually. Or you can really get in there, spacing out individual rooms, choosing the doors and windows and objects inside, and realizing how hard it is to shape multi-floor houses so the roof doesn't look grotesque. You can save the filled-out house for later reuse or just hold on to its core aspects as a blueprint. This is the hidden content, please Sign In or Sign Up | This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/86065-steam-metropolis-1998-lets-you-design-every-building-in-an-isometric-pixel-art-city/ Share on other sites More sharing options...
Recommended Posts