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[STEAM] Hearthstone Perils In Paradise Doesn't Fix Its Biggest Problem


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's newest expansion, Perils in Paradise, is a fun, summery jaunt into a set that is equal parts fun and innovative. In my third or fourth hour of Standard deck exploration, however, a familiar feeling of apathy started to emerge. Looking to switch things up, I dove into Arena for another three or so hours, enjoying the blend of class cards and abilities that are currently part of its features. Again, that same feeling, a malaise that drained some of the ****** out of Azeroth's most famous beachgoers, slowly built up. It was time for Battlegrounds - but wait, that mode doesn't update with the release. Maybe Duels - no, that got shuttered.

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