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[STEAM] Once Human devs dig up ‘root cause’ of all those annoying lag issues


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Once Human’s highly anticipated launch on July 10 started off quite decently—except for the incessant lag issues. Thankfully, Starry Studio has finally managed to identify the trigger and is now working “diligently to address it.”

Reports of players crashing out of
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and being unable to move around in the post-apocalyptic world have been pouring in since launch. On July 20, nearly two weeks after release, one Starry developer
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“the unusually high server latency issue” and ensured that the team was focused on eliminating it as quickly as they could. True to their word, a day later
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; a fix is on the way.

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