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Helldivers 2 Removing 1 Charger-centric Feature is the Dumbest Decision Arrowhead Has Done


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Helldivers 2 Removing 1 Charger-centric Feature is the Dumbest Decision Arrowhead Has Done

Players will always find themselves in fast-paced and chaotic battles in Helldivers 2. These battles are not only lengthy in nature but always have odds against the helldivers with how many types of enemies there are.

As players continue to ***** waves and waves of enemies, they need to pay more attention to their surroundings and where enemies are coming from otherwise they are instantly *******. Usually, the game has several indications about the enemies’ location (mostly sounds) however after the removal of one feature, chargers are very dangerous.

Players Want Helldivers 2 to Bring Back Sound Indication for Chargers

Helldivers 2 is known for its immersive and engaging battles to liberate various planets and spread democracy. However, these battles are not always how players imagine them to be. Even with powerful weapons and various stratagems, players will always find themselves at a disadvantage.

The main reason for these disadvantages is usually due to how ferocious and dangerous the enemies are. There are a plethora of enemies on various planets but the most annoying are the Bugs as they can sneak ******* the players (Chargers), some even explode and spread the toxins on the grounds.

Usually, players know where these enemies are and try to form a strategy to counter them. However, after the removal of sound indications for the Chargers, they have become a sort of ninja and sneak ******* the players. Many players are frustrated because of this and demand developers to bring back the sound indication.

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Players shared that they want to hear the bug enemies like chargers, right before attacking them from behind.

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Other players also agree with that opinion.

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While others don’t understand why the big and bulky ****** is so stealthy.

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These comments show that Arrowhead needs to think about balancing the enemies more in the upcoming patch, otherwise, players might get more frustrated. Another thing they can do is to add a stratagem that can look out for sneak attacks, adding another layer to Helldivers 2.

Developers Need to Listen to More Player Feedback

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Players are in dire need of Arrowhead to add back the sound indication for Chargers in Helldivers 2 | Image Credit: Arrowhead Game Studios

Arrowhead Game Studios is renowned for showing commitment to its game and the players by adding more content and paying attention to the feedback.

However, with so many issues due to many controversies and content drought, the player base is decreasing at a drastic rate. It looks like Studio doesn’t want to give up just yet and is trying to add more content as evident in the past few updates.

It seems like it is time for Arrowhead to step up its commitment and show more dedication towards the game by releasing content that is diverse and takes the immersive nature of the gameplay to another level. The studio can only obtain this by listening to the player’s feedback and implementing them the changes accordingly.

In the end, players are still enjoying the game but Arrowhead has a lot of responsibility to make Helldivers 2 a better game than it has ever been.

What is your favorite ******* in Helldivers 2? Tell us in the comment section below.



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#Helldivers #Removing #Chargercentric #Feature #Dumbest #Decision #Arrowhead

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