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[STEAM] ‘Straight up painful’: The First Descendant players can’t stand tedious Void Shard grind


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  • Diamond Member
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The First Descendant is all about the grind and getting those rare drops, but it feels like some gameplay loops are designed to make you suffer.

One of the most common grinds in
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involves void missions, and in a
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on July 17, players agreed it’s the most annoying aspect of the game. “The entire ‘gameplay’ loop of outposts, farming void shards, and the void bosses is such a terrible loop. It’s horrible how many amorphous materials are wrapped up in this loop,” one player wrote in the thread’s comments.

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