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Must have ***** Master System ports

The ***** Master System was released at various different points in time across different parts of the globe in the mid 1980s. Because of its staggered release, it wasn’t too badly impacted by the video game ****** of 1985 (which mostly affected the USA). In Britain, for example, it was even more popular than the Nintendo Entertainment system and sold 1.5 million copies in the *** overall. In Brazil the ***** Master System is still being supported to this day!

The Master System is a versatile 8-bit machine. It is home to many Genesis/Mega Drive, and arcade ports. For this reason, and because many of its titles are so ambitious, I will always be a supporter of the Master System over the NES.

Golden Axe is basically a beat ’em up similar to Streets of Rage, or Final ******, but it uses swords, axes, and magic, rather than bullets knives, and ******. Released in 1989 on multiple systems, it originally impressed graphically and on a performance level. It was one of my first video games, so I have a soft spot for it.

It could be described as a brawler, and it’s really satisfying doing damage to the goblins and skeletons using running jumps, and swings from your sword. The hit detection isn’t precise, but when you do hit it is satisfying, so I can forgive it for that. The graphics and sound really project an epic fantasy vibe. It’s like something out of The Lord of the Rings, so no wonder ***** tried to push the series as their version of Zelda (where is modern Golden Axe?).

The Master System port looks great and really recreates the arcade vibe with its sprites and sound. However, the frame rate isn’t great, and you only have a choice of one character compared to the choice of three from the arcade and Genesis/Mega Drive port. The special moves, and monsters to ride on are present in the Master System version. Overall, it’s a really good port that probably couldn’t have been possible on an NES (so I have to give credit to the Master System).

Of all the ***** Genesis/Mega Drive ports that could have appeared on the Master System (despite the Master System being released before the ***** Genesis/Mega Drive), the

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must be the most obvious, both in terms of likelihood of being ported and in terms of likelihood to make money. While not every Sonic Genesis game made the jump across, Sonic 1 and 2 did, and they look and run surprisingly well. However, there are a lot of sacrifices that have been made such as fewer on-screen elements, and generally, there’s less action happening on screen than the Genesis versions.

A positive for the Master System version of Sonic 1 and 2 is that there is a longer distance ahead of Sonic on screen, unlike the ***** Game Gear version where it’s hard to judge where Sonic will land because the action is from a narrower perspective because of the screen of the Game Gear.

I’ve chosen Sonic the Hedgehog (Master System) over the second Sonic the Hedgehog (Master System) because the original recreate Green Hill Zone and that is the stage that holds most nostalgia for me. The Zone’s theme is recreated in 8-bit glory and it actually sounds really good. It’s great to see the original Green Hill Zone level recreated on Master System.

Streets of Rage is another beat ’em up style game, where combat is the focus, and weapons are included to create a fun, satisfying experience. While the ethics of the concept of Streets of Rage might not make many mothers happy, the original on Genesis is a silky smooth beat’em’up that helped to define the genre.

The game had an edgy personality, atmospheric boss battles, and was generally a cool game. The Master System port holds up really well. The game plays like its big brother, looks great and controls well. Nothing has been sacrificed but it does feel like a smaller game. While you punch and kick your way through the stages you’ll notice that grapples are a key part of the combat and that you can reverse ****** attacks which adds depth to the gameplay.

The colors are bright with a good range of shades. The game is obviously 8-bit, and it looks like a “demake” of the 16-bit version. You can just about identify the broke bottles, knifes, and brass knuckles that your chosen character picks up to use. The special move where the rocket launcher shoots from the car is even translated. It works really well. Overall, this Streets of Rage port is a great game, and worth checking out, just for the novelty of seeing an 8-bit Streets of Rage.

The Master System is an 8-bit machine that had many great arcade ports. The system is unbelievably still being supported in Brazil and Europe/*** where it did really well. ***** continues to re-release games that were featured on the system in retro compilations. It is a great system to collect for because of how many titles released for it, and if you go into second hand video game shops in the ***, it’s still easy to find Master System games.

People often go straight for the Genesis/Mega Drive over the Master System, but the Master System really is a top quality 8-bit machine that shouldn’t be ignored. Other titles include Ghouls ‘n’ Ghosts, Alex **** in Shiobi World, and Golden Axe: Warrior (a Golden Axe game in the style of Zelda 2).





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#***** #Master #System #ports

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