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[STEAM] A former Fortnite tech artist is making the world's most advanced slime monster in Unreal Engine 5


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do take more complex forms - chrome slimes, ***** slimes, slimes with ****** eyebrows, etc - but come now, it's not on the same level as rebooting Lara Croft's hair to billow in the blowback from grenades.

The simplicity of ****** creation may soon become a distant memory, however, for Epic Games tech artist and current Duck Shake Games Asher Zhu is *****-bent on reinventing the homely Dragon Quest sludgeball as a technical tour de force on par with his previous contributions to Unreal Engine showcase Matrix Awakens. That's the impression I garner from the below video of Zhu's latest project, anyway, whose description also tantalises with talk of "Splatoon mechanics in dungeons".

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This is the hidden content, please

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