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Hidetaka Miyazaki Has 3 Tips for New Players That Still Hold if a Bloodborne Remake Ever Hits PS5, PC


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Hidetaka Miyazaki Has 3 Tips for New Players That Still Hold if a Bloodborne Remake Ever Hits PS5, PC

Soulslike titles are hard for gamers to master; they spend hours grinding through them to reach a point where they can beat the hurdles these games throw at them. Games like Elden Ring and Bloodborne have shown that even though these games are hard, they are equally fun to play as well as fair. On the other hand, Sekiro has shown fans that FromSoftware even has a knack for developing strictly skill-based games.

But one thing is for sure: when it comes to creating challenging experiences, there’s no match for FromSoftware. It’s not a surprise either; they have been developing such games since 2009, and they have yet to fail in creating an engaging experience for their fans. But one can’t help but wonder: what would series director Hidetaka Miyazaki suggest when it comes to overcoming these difficulties?

Elden Ring and Bloodborne director Hidetaka Miyazaki give fans some useful tips on how to beat these games!

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What could Miyazaki be planning to work on next?

Bloodborne is one of the most popular soul-like games ever made. On the other hand, Elden Ring is the best-looking game FromSoftware has ever produced. While these games have a lot going for them, there are still a ton of differences between them.

Yet some fans have stated that these games are actually connected in some way. On the other hand, someone once suggested that Dark Souls 3 and Bloodborne are connected too. In a perfect world, all this would mean is that every soulslike game that FromSoftware has developed over the years is connected in some way.

These connections were never made official by the developers. Director Hidetaka Miyazaki has given so many interviews regarding all of these games that he has never even hinted at any such thing ever existing. There can be a bunch of reasons for this; they might just be trying to keep these things secret, or maybe there’s no connection at all.

These discussions for now would be left to those who love digging through these games for new story details and such. Let’s focus on how Hidetaka Miyazaki mentioned in an interview that he is not worried in the least about Bloodborne’s legacy as long as his fans are having fun with it.

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A still from Bloodborne

But the curveball came when he was asked if he could beat the games himself and what tips he would bestow upon his fans to

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His answer was pretty incredible; he gave three-pointers that completely made sense.

  • Dont give up. Obstacles can be overcome through strategy and learning. The online elements will also be of great assistance.
  • Dont drown yourself in hunting and blood. Utilising wit in the thick of battle will be your key to victory.
  • Oh yes, please be careful of the nightmare that is this dark and gloomy world!

These tips sum up the feel of Bloodborne pretty well. It’s pretty clear that the developer made a shift in gameplay from Dark Souls to Bloodborne. Fans must remember how Bloodborne is way more offensive when compared to the defensive gameplay of the Dark Souls series.

But being offensive does not mean one should be aggressive and get greedy with their hits. That greediness can be the reason for one’s defeat.

Elden Ring is the perfect blend of both playstyles

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In Elden Ring FromSoftware combines the best of both worlds

Bloodborne being a fast-paced and offensive game and Dark Souls being more defensive with shields and their heavy armor sets make these games stand out in their own different corners.

But FromSoftware did an incredible job of combining these two titles in Elden Ring. That game allows the fans of both playstyles to thrive and play as they want. Here’s hoping they continue this approach with their future games too, giving fans of all types of games an equal opportunity to shine.



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