Diamond Member Pelican Press 0 Posted July 7, 2024 Diamond Member Share Posted July 7, 2024 This is the hidden content, please Sign In or Sign Up How to Insert Modules into Weapons in The First Descendant The First Descendant has several ways of increasing player power in the game. You have ******* upgrades, external components, and reactors. But one often overlooked feature is modules. There are two types of modules: Descendant modules and ******* modules. Here’s a guide specifically on how you can insert modules into your weapons in the First Descendant and get those power boosts. We’ll also answer frequently asked questions like “Do they disappear when you dismantle the *******?” How to Put Modules in Weapons in The First Descendant This is the hidden content, please Sign In or Sign Up /applications/core/interface/js/spacer.png"> To equip your modules, go to your inventory screen and look for your equipped weapons. A tiny icon next to it pops up when you hover near it. Select that icon to go to the modules page. When you open the modules page, you’ll see all your ******* modules for the ******* ammo type you are modding. Each ******* module has a tiny icon that specifies the ******* ammo type they are used for. For example, there are four ******* ammo types: general, impact, special, and high-power rounds. Each ******* module will have one of those four *******-type icons. When you start equipping modules on your specific ******* type, the module configuration set will be for every ******* you equip of the same kind. Here is the confusing part. When I say the same kind, I mean the exact name of the *******. If you go to the ******* list, you’ll see a rough list of all the weapons in the game. They all have specific names. If you get a ******’s Call submachine **** early in the game, you may also get it in different endgame activities, making it more powerful. The level of the ******* changes, including the DPS and stats. However, the ******* modules you have equipped will remain the same for the ******’s Call submachine guns once you have set them up. Since there are hundreds of weapons in the game, you’ll have to set up your ******* modules every time you pick up a new one. Do You Lose Your Modules When You Unequip the Weapons? This is the hidden content, please Sign In or Sign Up /applications/core/interface/js/spacer.png"> The answer is no. ******* modules are set to the ******* in your ******* settings, as seen in the image above. If you dismantle the ******* with the modules, you’ll retain these modules once you get another ******* of the same kind e.g. Thunder Cage *******. You have a default module inventory of 1,000. If you take a look at your equipped ******* modules, it’ll say how many modules you have on the lower right portion of your screen. I dismantled multiple weapons while equipping the ******* modules, and my ******* modules remained the same. You only lose modules by dismantling or combining them from Silion, the Module Master, in Albion. Best Way to Strengthen Your ******* Modules in The First Descendant This is the hidden content, please Sign In or Sign Up /applications/core/interface/js/spacer.png"> If you ever reach the endgame, you should visit Silion, the Module Master. You’ll unlock some of its features, like combining modules, when you reach mastery rank 9. Combining and enhancing modules is another overlooked mechanic that gives the player a ton of power. If you ever get some of those Transcendent modules, you should start upgrading them. You can also combine modules to get a better version. These are mostly used for your lower rarity ******* modules to clear some space. Most of the strongest ******* modules drop from Void Missions, and you need to start farming Void Shards to start these missions. It’ll be a long grind, but that’s where the fun begins. Prima Games is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy This is the hidden content, please Sign In or Sign Up #Insert #Modules #Weapons #Descendant This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/59855-how-to-insert-modules-into-weapons-in-the-first-descendant/ Share on other sites More sharing options...
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