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Elden Ring’s Latest Patch Nerfs Multiple Weapons

Elden Ring got its latest patch and multiple nerfs have arrived for some of the Shadow of the Erdtree expansion’s most-powerful weapons. To start, the arcane scaling of the Bloodfiend’s Arm has been decreased and the status buildup associated with the *******’s heavy ******* was also reduced. Pre-patch, the weapons Lightning Perfume Bottle and Frenzyflame Perfume Bottle occasionally dealt double damage, but that bug has now been repaired.

There are a few fixes in the patch that make weapons more powerful. The Carian Sorcery Sword got increased Intelligence scaling, but got worse base damage in turn. The patch repairs a bug where enemies would heal after ****** ****** Tiche’s maximum HP reduction/gradual HP reduction effect wore off.

The patch notes also address some performance issues, though it may require a little tinkering in your settings. For example, some PC versions might have ray tracing enabled by default. Check your graphics settings to turn it off. On PS5, you can improve the game’s frame rate by using “rebuild database” on the PlayStation’s safe mode. As previously stated, some PC issues might be caused by third-party applications related to mouse behavior. Deactivating any such applications may improve performance.

You can read the full patch notes below or on

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Elden Ring – Patch Notes Version 1.12.3

PvP-exclusive balance adjustments

  • Decreased the damage and damage animation of the shearing vacuum effect of the “Swift Slash” Skill.

General balance adjustments

  • Increased the Intelligence scaling of the Carian Sorcery Sword and slightly decreased the base damage.
  • Extended the throwing attacks range for the following weapons:
  • Smithscript Dagger / Smithscript Cirque
  • Changed the placement of the bosses in the re-****** against the Golden Hippopotamus and Commander Gaius bosses to be in the same position as in the first ******.

Bug Fixes

  • Fixed a bug that caused the Rolling Sparks Skill to deal more damage than expected.
  • Fixed a bug that caused the Rolling Sparks and Wall of Sparks Skills to deal no damage while some special effects were applied to the player.
  • Fixed a bug where some special effects of a right-handed ******* would also be applied to the following ******* Skills when cast with the left hand:
    • Feeble Lord’s Frenzied Flame
    • Discus Hurl
  • Fixed a bug where successfully guarding while attacking using the Thrusting Shield ******* type would consume less stamina than intended.
  • Fixed a bug that prevented players from cancelling the ******* recovery of two-handed strong attacks by rolling for certain weapons of the Backhand Blades ******* type.
  • Fixed a bug that caused the Lightning Perfume Bottle and Frenzyflame Perfume Bottle weapons to deal double damage under certain circumstances.
  • Fixed a bug where the Arcane scaling of the Bloodfiend’s Arm ******* was higher than intended when setting an affinity. The status buildup of the heavy ******* was also reduced.
  • Fixed a bug where the ****** scaling of the Gazing Finger ******* was not being applied correctly.
  • Fixed a bug where the damage animation of some attacks of the ***** Knight’s Greatsword against players was different than expected.
  • Fixed a bug where the ******* affinity of some attacks of the ***** Knight’s Greatsword were different than expected.
  • Fixed a bug that caused some affinities for the following weapons to be higher than intended:
    • Smithscript Dagger
    • Smithscript Cirque
    • Smithscript Axe
    • Smithscript Greathammer
    • Smithscript Spear
    • Golem Fist
    • Smithscript Shield
  • Fixed a bug that caused enemies to heal when the Maximum HP reduction gradual HP reduction effect applied by ****** ****** Tiche wore off.
  • Fixed a bug that caused summoned NPCs to behave differently than expected under certain circumstances.
  • Fixed a bug that where the unblockable ***** ******* of the Golden Hippopotamus boss would connect with players more easily than intended.
  • Fixed a bug that caused text to display differently than expected.
  • Several other performance improvements and bug fixes.

Possible unstable performance fixes

  • For the PS5 version of the game, unstable framerate may be improved by using the “Rebuild Database” option from the device’s safe mode.
  • In some PC versions, Ray Tracing may be unintentionally enabled and cause unstable performance. Please check the Ray Tracing setting in the “System” > “Graphics Settings” > “Raytracing Quality” from the title screen or in-game menu.
  • In the PC Version, the message “Inappropriate activity detected” may appear without cheating.

To fix this issue, please verify the integrity of the game’s files before restarting the game.

  • In the PC version, unstable framerate may be caused by third party applications that control mouse behavior. Deactivating these third party applications may improve performance.

App Ver. 1.12.3

Regulation Ver. 1.12.4

In PS4, PS5, Xbox One and Xbox Series X|S versions, Regulation files can be downloaded by logging in to the server.

If the Regulation Ver. listed in the lower right corner of the title screen is not 1.12.4, please select LOGIN and apply the latest regulation before enjoying the game.



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#Elden #Rings #Latest #Patch #Nerfs #Multiple #Weapons

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