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Just Like Elden Ring’s Mimic Tears, Some 7 Days to Die Players Won’t Allow Others to Enjoy the Game if They’re Not Playing ‘Properly’


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Just Like Elden Ring’s Mimic Tears, Some 7 Days to **** Players Won’t Allow Others to Enjoy the Game if They’re Not Playing ‘Properly’

In gaming, the freedom to shape one’s own experience is key to player satisfaction. Yet, there’s a growing issue, especially in games like 7 Days to ****: some players insist there’s a ‘right’ way to play, limiting creativity and gaming fun.

Gaming communities often split into factions: those who embrace diverse playstyles and those who adhere strictly to the ‘intended’ way to play. This divide becomes especially pronounced in sandbox games, where customization is a core feature. 

7 Days to **** Offers Players Freedom to Play

7 Days to **** has no one way to be played. | Image Credit: The Fun Pimps

7 Days to **** offers a rich survival experience, allowing players to navigate a post-apocalyptic world, build bases, and ****** zombie hordes. With customizable settings for zombie attacks and hoard nights, the game caters to various playstyles. However, some players still feel the need to dictate how others should play, similar to the criticism over Mimic Tears in Elden Ring.

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In Elden Ring, Mimic Tears are AI allies that copy the player’s actions and help in tough battles. Some players welcome this feature, while others argue it makes the game too easy.

This purist attitude has also affected 7 Days to ****. Players who disable hoard nights or adjust skill points often face criticism for not playing ‘correctly.’ Even though the game is leaving its development phase after almost a decade, 7 Days to **** will still not feature a minimap.

However, gaming enjoyment is subjective. Like in 7 Days to ****, some players enjoy base-building and exploration more than constant zombie attacks. This variety in playstyles is a strength, not a weakness, of the game.

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The gaming community’s diversity reflects the game’s adaptability. Long-time players prefer disabling hoard nights to explore other challenges, showing that enjoyment can stem from various game aspects. This versatility underscores the game’s ability to cater to different playstyles.

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Enforcing rigid playstyles can harm the community by detracting from gaming’s role as a stress reliever. Strict standards may deter newcomers, stifle experimentation, and diminish the joy of play. Many players advocate for supportive communities focused on shared enjoyment rather than imposing a single ‘correct’ way to play.

The Heart of the Gaming Experience

The rule of thumb is, that you bought the game so play it however you want to. | Image Credits: The Fun Pimps

The debate over the ‘right’ way to play games highlights a ******* issue between individual freedom and community norms. While strong opinions are normal in any fanbase, it’s important to remember that gaming is about personal enjoyment.

Embracing different playstyles makes the gaming experience richer and more welcoming. There’s no single ‘correct’ way to enjoy a game.

Whether you use Mimic Tears in Elden Ring or turn off Hoard Nights in 7 Days to ****, the main goal is to have fun and find meaning in your adventures.

What do you think? Are you a stickler for rules or are you a “real” gamer? Let us know in the comments below.



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#Elden #Rings #Mimic #Tears #Days #**** #Players #Wont #Enjoy #Game #Theyre #Playing #Properly

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