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7 Days to Die 1.0 Console Release Nerfed 1 Feature That Everyone Needs to Know About Or Pay the Price


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7 Days to **** 1.0 Console Release Nerfed 1 Feature That Everyone Needs to Know About Or Pay the Price

7 Days to ****, the survival horror title The Fun Pimps is one of the most popular zombie survival title. The game has remained in Alpha since its release back in 2013 and is now finally coming to console with Version 1.0.

The new version comes with brand-new features, revamped visuals, and several other changes and improvements. As the console release comes near, the developer has nerfed one feature in the game that all need to know about.

7 Days to **** Nerfs Armor Before Console Launch

7 Days to **** nerfs the heavy armor ahead of the console launch. Image via The Fun Pimps

One player took to the 7 Days to **** subreddit and said that they compared the b309 and b312 patch notes and have found that Heavy armor may have been nerfed. They labeled the nerf as it was “forced to atone for the sins of the Preacher damage resistance.”

They added that they went into the game’s items.xml files to confirm this and used T6 armor for better comparison due to the strongest nerf. The player showed the new and old nerd boots and found that the heavy armor had now lost 1.3 armor.

Moreover, the ability of slot armor-increasing mods has also been removed from the heavy armor and brings the total change to “3.3 armor with respect to the lost Banded Armor mod.” This across four pieces comes down to a total nerf of 13.2 armor.

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The player also found that the armor difference between the banded armor modded medium armor and the heavy armor is just 1.7 armor now and 6.8 armor for the whole set. They added that 60% larger stamina penalty and 50% larger movement penalty in the heavy armor over medium is “not worth it.”

The Armor Is Just One of the Many Changes in 1.0

The console version of the game launches later this month. Image via The Fun Pimps

This armor change is quite important for players to know as they will be up against more formidable dangers in the 1.0 version of the game. One player said that the armor is a “complete mess” while another player called it “a *******” move from the developers.

However, this is only what’s going to change in the new version as there’s much more. There will be ******* zombies as they have more health and deal more damage to the players. The game did nerf the heavy armor but there are more armor sets coming to 7 Days to **** with unique attributes.

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While some players are worried about the armor nerf, others have said that they are not bothered by it as it was a issue and needed. One player said that the fix is not perfect but it is good while another player said that they are currently playing with heavy armor and are having fun.

But there are also some that think the developer doesn’t know how to balance 7 Days to ****. What are your thoughts about the heavy armor nerf in 7 Days to ****? Let us know in the comments!



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#Days #**** #Console #Release #Nerfed #Feature #Pay #Price

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