Diamond Member Steam 0 Posted June 24 Diamond Member Share Posted June 24 This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up (credit: This is the hidden content, please Sign In or Sign Up ) [/url] John Romero remembers the moment he realized what the future of gaming would look like. In late 1991, Romero and his colleagues at id Software had just released Catacomb 3-D, a crude-looking, This is the hidden content, please Sign In or Sign Up first-person shooter that was nonetheless revolutionary compared to other first-person games of the time. "When we started making our 3D games, the only 3D games out there were nothing like ours," Romero told Ars in a recent interview. "They were lockstep, going through a maze, do a 90-degree turn, that kind of thing." Despite Catacomb 3-D's technological advances in first-person perspective, though, Romero remembers the team at id followed its release by going to work on the next entry in This is the hidden content, please Sign In or Sign Up of 2D platform games. But as that process moved forward, Romero told Ars that something didn't feel right This is the hidden content, please Sign In or Sign Up | This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/50858-steam-in-first-person-john-romero-reflects-on-over-three-decades-as-the-%E2%80%9Cdoom-guy%E2%80%9D/ Share on other sites More sharing options...
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