Diamond Member Steam 0 Posted June 13 Diamond Member Share Posted June 13 This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up / Remember, folks inside those polygons: If your housing feels too expensive, spend less money on resource consumption. It's just math. (credit: Paradox Interactive) [/url] City building simulations are not real life. They can be This is the hidden content, please Sign In or Sign Up teaching This is the hidden content, please Sign In or Sign Up , but they abstract away many of the real issues in changing communities. And yet, sometimes a game like Cities: Skylines 2 (C:S2) will present an issue that's just This is the hidden content, please Sign In or Sign Up to ignore. Such is the case with " This is the hidden content, please Sign In or Sign Up ," a big update to the This is the hidden content, please Sign In or Sign Up yet continually in-development game, due to arrive within the next week or so. The first and most important thing it tackles is the persistent issue of "High Rent," something that's bothering the in-game citizens ("cims" among fans), C:S2 players, and nearly every human This is the hidden content, please Sign In or Sign Up and many other places. C:S2 has solutions to high rent, at least for their virtual citizens. They removed the "virtual landlord" that takes in rent, so now a building's upkeep is evenly split among renters. There's a new formula for calculating rent, one that evokes a kind of elegant mathematical certainty none of us will ever see: This is the hidden content, please Sign In or Sign Up | This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up Link to comment https://hopzone.eu/forums/topic/46260-steam-the-rent-is-too-dang-high-in-cities-skylines-2-so-the-devs-nuked-the-landlords/ Share on other sites More sharing options...
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