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[STEAM] My favorite roguelike where you can grant a chair the gift of sentience just got a UI update that makes it far more approachable


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"-level great. It's a roguelike that delivers procedurally generated delight on par with Dwarf Fortress (a quick glance at
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will tell you that's one of the highest compliments I can give). But like Dwarf Fortress, Caves of Qud has suffered from a near-impenetrable interface—until now.

The main highlight of the Spring Molting update, arriving today, is a complete UI replacement. Almost every menu and interface element has been redesigned. In a victory for my long-suffering wrists, the entire game can now be navigated entirely with a mouse or gamepad, instead of just with keys. At last, Qud features more wandering across mutant-wracked, salt-blasted wastes and less wondering how you even look at your character sheet...
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