Diamond Member Steam 0 Posted May 16, 2024 Diamond Member Share Posted May 16, 2024 Since Hades II launched in Early Access just over a week ago, developer Supergiant Games has been collecting feedback from players. Now, some of that feedback has been put to use in the game's first patch, and there are still more adjustments on their way. Today, Supergiant Games released the first Early Access patch for Hades II, which includes substantial changes to player movement, encounters, and level design as well as a handful of bug fixes. This is the hidden content, please Sign In or Sign Up are available on Steam. "Here's our first patch in Early Access!! We're very grateful for all the feedback so far, which inspired this first set of targeted improvements and fixes." the patch notes read. Most notably, the patch makes sprinting faster, dashing out of ******* recovery animations more reliable, and gathering easier (now, players can get resources from any resource point once they unlock the right Gathering Tool, and Tools can be prioritized to make its respective resources appear more often). The design of several areas has also been altered to make dashing and resource gathering easier. It also fixes a few frustrating bugs, including certain Boons not working as expected and foes spawning out of bounds. The patch is almost entirely inspired by players, with every item in the notes except for two spurred by community feedback. The patch notes also mention that the next patch will focus on balance changes and other adjustments based on feedback. First This is the hidden content, please Sign In or Sign Up , Hades II had a short This is the hidden content, please Sign In or Sign Up before heading into This is the hidden content, please Sign In or Sign Up . Since its launch on May 6, it This is the hidden content, please Sign In or Sign Up its predecessor's concurrent player count. We gave it a 9 in This is the hidden content, please Sign In or Sign Up , saying it "feels impossibly huge and unbelievably polished by any standard, much less an early access game." You can see the full patch notes below.General GameplayYour Sprint is innately faster and turning is more responsive; re-scaled abilities that boost thisYou now can Dash out of many ******* recovery animations more reliablyYou now can gather from any resource point once you have unlocked the corresponding Gathering Tool; you now can Prioritize any available Tool in the Training Grounds to make its resources appear as often as before, while resources for Tools you do not Prioritize will appear far less oftenAltar of AshesThe Swift Runner: now also makes your Dash immediate (note the faster speed means you are invulnerable for very slightly less time); re-scaled Sprint speed bonus since Sprint is innately faster nowLevel Design & EnvironmentsIt is easier to Dash across chasms in OceanusDriftwood resources are more common in the Rift of ThessalyMenus & UIUsing a Well of Charon displays your current Gold without the need to check your Boon InfoThe Grasp Upgrade Tutorial in the Altar of Ashes will repeat if ignoredAdded Patch Notes option to the Main Menu (where you can read this!)MiscellaneousEarly encounters with are less likely to occur; she also drops something of value...Related, if this already occurred, look for a one-time bonus in the Crossroads while is presentEntries in the Book of Shadows are generally easier to revealYou can gift without having to wait around as long after conversingAdjusted upgrades invalidated by the Gathering Tool changes aboveIn the Flashback, a hint will eventually play for players who don't realize they are in controlImproved mouse selection in various casesImproved support for some additional controllersAbilities that boost Sprint speed display more-accurate numbers (generally lower than before)Updates and fixes to translations in some languagesBug FixesFixed several issues with Dark Side (Selene)Fixed Sun Worshiper (Apollo) sometimes preventing new foes from spawningFixed ***** Extinguisher (Hestia) not dealing damage as expectedFixed Sister Blades Omega ******* not hitting reliably from certain anglesFixed retaining the ability to block while afflicted with Twilight Curse (Selene)Fixed various cases of foes sometimes spawning out of boundsFixed camera zoom-in getting stuck vs. in certain situationsFixed cases where you could Dash out of bounds in the CrossroadsFixed Fishing Pier events in the Crossroads not passing Whiles like other similar eventsFixed autolock not clearing as expected while using mouse controlsFixed keyboard inputs sometimes getting stuck unexpectedlyFixed several input issues switching from gamepad to mouse-and-keyboard controlsFixed several issues playing in ultrawide resolutionsFixed some visual effects vs. lingering between phases or after the ******Fixed a Melinoë voice line repeating unexpectedly around the Fixed various rare crashesFixed several text errorsOther minor fixes Amelia Zollner is a freelance writer at IGN who loves all things indie and Nintendo. Outside of IGN, they've contributed to sites like Polygon and Rock Paper Shotgun, and they're currently developing a game called This is the hidden content, please Sign In or Sign Up . Find them on This is the hidden content, please Sign In or Sign Up : This is the hidden content, please Sign In or Sign Up . This is the hidden content, please Sign In or Sign Up For verified travel tips and real support, visit: https://hopzone.eu/ 0 Quote Link to comment https://hopzone.eu/forums/topic/32986-steampresshades-2s-first-early-access-patch-makes-sprinting-faster-and-gathering-easier/ Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.