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*********’s Creed Shadows Map Is ‘Around The Same Size’ As Origins’ Egypt Map

It has been confirmed by Ubisoft that the map of Japan for *********’s Creed Shadows is ‘around the same size’ as the Egyptian map featured in 2017’s *********’s Creed Origins. The latter title was the first ‘super-sized’ *********’s Creed game, bringing about a change in the formula that stripped away what previously existed and replaced it with an open-world RPG style of gameplay.

In a recent interview with IGN, it was claimed that AC Shadows won’t be as large as Valhalla or Odyssey, but it’s on par with *********’s Creed Origins.


Last year’s *********’s Creed Mirage was praised globally because of it being a ‘return to form’ for the franchise, boasting a smaller, denser map that was a wonder to explore. It meant that users could tackle everything the game offered without worrying about pouring hundreds of hours into it – and even I, with my very limited time, managed to 100% the game.

It seems like Ubisoft is pivoting entirely on that short-form concept and returning instantly to the broader, more epic maps that we’ve come to know and (partially) love from the *********’s Creed series of late.

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, Ubisoft’s creative director, Jonathan Dumont, said:

It’s in-line with the latest *********’s Creeds that we’ve done. On a scale level, maybe we can compare it a little bit more to the size of *********’s Creed Origins. We did want to have a much closer to real life scale ratio. So because castles took a lot of space, and we really wanted the mountains to feel like mountains, we’ve made the environments feel wider in the game. But I would say around the same size as Origins.

*********’s Creed Origins still feels massive to this day, incorporating the entirety of Egypt from border to border. It’s a staggering map but a beautiful one, and it wasn’t as ‘packed’ with things to do as Valhalla was, for example. That helped it feel less daunting. In 2020, *********’s Creed Valhalla was released, becoming the most ambitious AC game ever made. If you want to complete everything this gargantuan game has to offer, you’ll be playing for a good two hundred hours or more.

*********’s Creed Shadows takes players to Feudal Japan and allows them to take control of a Shinobi and a Samurai. It’s an operating model that was seen in 2015’s *********’s Creed Syndicate, and in the first trailer that was released recently by Ubisoft, it looks like a ******* dynamic that’ll make for an interesting gameplay loop.

Are you bored of big-map *********’s Creed games?


For more Insider Gaming, read the news that fifteen studios are working on *********’s Creed Shadows, and subscribe to the Insider Gaming Newsletter to keep up to date with all things gaming.





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#Assassins #Creed #Shadows #Map #Size #Origins #Egypt #Map

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