[STEAM] Dev says selling 300,000 copies of his dwarf RPG meant "completely changing my life" and watching tax, Steam, and publisher cuts stop him from becoming a millionaire |
Privacy Notice: We utilize cookies to optimize your browsing experience and analyze website traffic. By consenting, you acknowledge and agree to our Cookie Policy, ensuring your privacy preferences are respected.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.