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[STEAM] "We wanted more than anything to make you smile": Destiny 2 devs react to layoffs as ex-Bungie staff call out "disastrous leadership"


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And so it goes:
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. Though expected after
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, it's still a gut punch that leaves many talented developers without work. Numerous people affected by the decision and previously associated with Bungie have commented on the situation on social media, as fans rally around the legendary studio.

"Despite everything it has been an honor to work on Destiny 2," Blaise Markley, now former activity designer at Bungie,
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. "Please know with deep sincerity that we wanted more than anything to make you smile. See you starside, Guardians."

Lyndon Willoughby was a senior artist at the company, and he
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"a dream" on
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. Mikey "TehMidge" Perfected, an activity, events and social QA at Bungie,
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that "it was an honor" to work on his favorite game over an extended *******.

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, a now former senior VFX artist, "essentially the entire Destiny VFX team, leads and all," have been let go. As the news travels of the job losses at Bungie, there are calls for Sony to impact more of the leadership positions, a stance echoed by other former employees.

"Disastrous leadership continues to be rewarded, protected, and paid out with their golden toilets," Liana Ruppert, an ex-community manager at Bungie who was laid off from the company in 2023,
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. "I hope they get everything they truly deserve, and that's guilt, shame, and hopefully some actual ******** reflection."

The layoffs run through the whole structure of Bungie.
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, according to reports. The belief was that once development on Destiny 2 wrapped, Sony intended to make substantial changes across the entire team. These job losses follow a disappointing reception to Marathon back in March, Bungie's first non-Destiny related game in over a decade.

At the moment, the future of the studio seems uncertain. Marathon "remains an important part of our portfolio," according to Sony in a statement made on the cuts, but only time will tell how true that winds up being.

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