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[STEAM] Best Gothic 1 Remake graphics settings for no lag and max FPS


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Gothic 1 Remake is now available on PC and consoles, and it recreates the classic Valley of the Mines in a modernized way. However, you’ll need to make some tweaks if you’re on PC to get the best possible results. I have already encountered stutters, but thankfully, changing a few settings solved the problem.

Let’s find out how to get the best possible results on your system and avoid lags at all costs.

Best Gothic 1 Remake graphics settings
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Before I dive deep into the settings, here’s my current setup.

  • 32 GB of DDR4 RAM
  • AMD Ryzen 7 5700X
  • AMD Radeon RX 9060 XT 16 GB
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Image via THQ Nordic My system requirements are comfortably over the recommended specifications. However, I still encountered stutters in a few areas. Thankfully, the following settings will help you enjoy the best gameplay. Furthermore, I have focused the settings to ensure that devices on the lower end of the power curve can run Gothic 1 Remake. If your system is strong and meets the recommended settings, chances are that you won’t need to make many changes.

  • Display mode: Fullscreen
  • Resolution: Go with the native resolution of your monitor
  • VSync: Turn this on if you’re suffering stutters. Enabling VSync will limit the FPS, but the results would be smoother.
  • Frame rate limit: 60 FPS is a sweet spot for now. This is an RPG, where you truly don’t need to go above 60 FPS as long as there are no fluctuations.
  • Gamma: 2.2
  • Field of View: 75
  • Motion Blur Intensity: 0 (I hate Motion Blur)
  • Bloom Intensity: 100
  • Depth of Field Intensity: 100
  • Ambient Occlusion Intensity: 100
  • Sharpening Intensity: 100 (Reduce this if you encounter lags)
  • Saturation: Default
  • Contrast: Default
  • Brightness: Default
  • Upscaler: Off (If you’re getting less than sufficient frames, turn this on. This will reduce the visual fidelity to some extent, but the gameplay will improve significantly).
  • Quality Preset: Custom
  • View Distance Quality: Medium
  • Anti-Aliasing Quality: Medium
  • Shadow Quality: Low (spending GPU resources on shadows makes little sense)
  • Reflection Quality: Low (Same logic as Shadow Quality)
  • Post-processing Quality: Medium
  • Texture Quality: Medium
  • Effects Quality: Medium
  • Foliage Quality: Low
  • Shading Quality: Medium
  • Landscape Quality: Low

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