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[STEAM] Crimson Desert's 'cutscene fast-forward' feature shouldn't be as controversial as it is


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The latest round of Crimson Desert previews has struck up fresh division, this time about the ability to speed up its cutscenes. The vast
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from ****** Desert Online developer Pearl Abyss has finally snowballed from
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to a 'can't put it back in the box' level of hype that has brought me full circle to worrying whether it can possibly live up to people's expectations. The question splitting fans today: is the ability to fast-forward its dialog a sign that the story won't be up to scratch, or a welcome concession for a game that's expected to last more than 50 hours?

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