Diamond Member Steam 0 Posted February 17 Diamond Member Share Posted February 17 This is the hidden content, please Sign In or Sign Up My personal Game of the Year for 2025 was, as you likely expect, Clair Obscur: Expedition 33. Its narrative excellence, combined with its distinct French feel and unique visual identity set it apart from its competitors. I can safely say that, in my many years playing games and my slightly fewer years reviewing them, I've never seen anything like Sandfall's turn-based epic. But, as videogame production ramps up exponentially in terms of time and cost, it feels like the products themselves have increased in scope and scale. Most triple-A games offer sprawling open worlds, masterfully directed cutscenes, and soaring, gut-wrenching stories that are designed to operate more like movie plotlines than anything else. While in many ways that's a good thing - videogames are art, after all - it feels like some developers forget that there's a 'game' in 'videogames:' seriousness is, apparently, what sells. This is the hidden content, please Sign In or Sign Up RELATED LINKS: This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/301078-steam-in-a-triple-a-world-fables-peter-molyneux-just-wants-his-new-god-game-to-bring-joy/ Share on other sites More sharing options...
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