[STEAM] "We got there in the end": No Man's Sky dev says sorry "it took so long" to add customizable ships to the Switch 1 version, but optimizing things enough "was a difficult technical challenge" |
Privacy Notice: We utilize cookies to optimize your browsing experience and analyze website traffic. By consenting, you acknowledge and agree to our Cookie Policy, ensuring your privacy preferences are respected.
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.