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[STEAM] 'We lost things such as physics in games:' The dev behind my most anticipated RPG thinks players are craving more interactive games, not just 'moving around in a static 3D environment'


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Csaba "ForestWare" Székely's Sword Hero is
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: An ambitious, open-ended RPG with complex NPC behaviors, physics interactions, and emergent gameplay⁠—the Hungarian developer affectionately referred to it as a "eurojank" game, a label applied to ambitious, but often flawed attempts by European developers to replicate or advance '90s PC design sensibilities...
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