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[STEAM] Epic is "rebuilding the underlying architecture" of the EGS launcher as it continues to take the fight to Steam


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Epic Games has today released some rather impressive stats based on user data and sales numbers that illustrate some decent growth over the course of 2025. These include all-time high numbers for money and time spent on third-party games, and a record 78 million monthly active users across the entire Epic Games Store. However, while I'll shower you with all the stats shortly, I want to first focus on Epic's commitment to improving the experience on its platform - something that's consistently holding it back in its fight against Steam.

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