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[STEAM] As Runescape turns 25, Jagex's bold vision for the future may finally persuade me to try RS3


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2012 was a year for Runescape. It started with the incredibly unpopular introduction of the pay-to-win Squeal of Fortune system, which would later become Treasure Hunter. Then, to compound matters further, the massively divisive Evolution of Combat update came along, resulting in players quitting in droves. In a weird, roundabout way, these dominoes falling is arguably the best thing to happen to developer Jagex, as, without hitting rock bottom, it likely wouldn't be thriving in the way it is today - thank you, Old School.

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