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[STEAM] How does combat work in The Legend of Heroes Trails Beyond the Horizon


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The Legend of Heroes: Trails Beyond the Horizon is now available worldwide, and mastering the combat system should be high on your agenda.

Like previous chapters in the saga, you'll be relying on turn-based combat. However, a real-time system is also available, and you can mix the two to get an edge over your enemies.

Table of contents
The Legend of Heroes: Trails Beyond the Horizon Field Battle explained
The Field Battle is the real-time mechanic that allows you to use different abilities. The more abilities you unlock, the more choices you can enjoy during a battle. You can also dodge incoming attacks, and there won't be any restrictions on your movement.

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Image via NIS America In this method, you have to line up your spells for them to do damage. While I love the Command Battle system, it will take a longer time to master. You'll also have to anticipate the enemy's movements to do maximum damage.

Irrespective of your chosen method, all spells and abilities will consume CP, so try not spam the heavy damage options repeatedly.

All The Legend of Heroes: Trails Beyond the Horizon battle mechanics
There are different mechanics you have to understand in combat (irrespective of which system you're using).

  • Charged Attack: Only usable during Field Battle, it's a strong alternate attack that deals plenty of damage. You have to land basic attacks to fill the meter that determines when you can do a Charged Attack.
  • Quick Arts: Only usable during Field battle, you can do damage with these simple moves.
  • S-Crafts: Powerful Ultimates that can only be used in Command Battles.
  • Shard Boost: Support moves that allow you to buff your allies. Can be used in Command Battles.
  • Shard Command: Passive buffs that are automatically active during Command Battle mode.
  • ZOC: Allows you to slow time during which your damage will increase during the duration of the move.
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