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[STEAM] All new and returning items in League of Legends Season 16


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Season 16 in League of Legends is now live, and it brings a host of new items. Additionally, some of the older items have also returned after receiving some tweaks.

Both the new and returning items will heavily affect some of your existing builds in the new season. Let's look at all the information available for both sets of items in Season 16.

Table of contents
All new items in League of Legends Season 16
The table below has key information about all nine new items that are part of Season 16.

Item
Build Path
Features
Ability
Dusk and Dawn
Sheen + Blasting Wand + Kindlegem + Dagger + 300g
Total Gold Cost: 3100g
Ability Power: 70
Health: 300
Ability Haste: 20
Attack Speed: 25%
Spellblade (1.5s cooldown): After using an Ability, your next Attack deals 100% base AD + 10% AP bonus magic damage on-hit and applies on-hit effects an additional time.
Fiendhunter Bolts
Zeal + Scout's Slingshot + 850g
Total Gold Cost: 2650g
Attack Speed: 40%
Critical Strike Chance: 25%
Movement Speed: 4%
Night Vigil: Gain 30 Ultimate Haste.
Opening Barrage (45s cooldown): After casting your Ultimate, your next 3 basic attacks within 8s gain 50% attack speed and critically strike for 75% of your normal critical strike damage. If an attack would already critically strike, it deals normal critical strike damage and also deals 10% bonus true damage.
Endless Hunger
Caulfield's Warhammer + Pickaxe + 1075g
Total Gold Cost: 3000g
Attack Damage: 60
Tenacity: 20%
Omnivamp: 5%
Famine: Gain (5 + 10% bonus AD) Ability Haste
Famine: Gain (5 + 10% bonus AD) Ability Haste
Feast: When a champion that you damaged within 3 seconds dies, gain 15% omnivamp for 8 seconds.
Bastionbreaker
Brutalizer + Serrated Dirk + 863g
Total Gold Cost: 3200g
Attack Damage: 55
Lethality: 22
Ability Haste: 15
Shaped Charge: Dealing Ability damage to a champion or epic monster deals an additional (30 + 150% lethality) true damage.
Shaped Charge: Dealing Ability damage to a champion or epic monster deals an additional (30 + 150% lethality) true damage.
Sabotage: Taking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next attack against an epic monster or turret deals an additional (300 + 2500% lethality) true damage over 3 seconds.
Actualizer
Lost Chapter + Blasting Wand + 1050g
Total Gold Cost: 3100g
Ability Power: 90
Mana: 300
Ability Haste: 10
Mana Made Real (60s cooldown): For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more mana, you gain (15 + .005% bonus mana)% increased ability damage, healing, and shielding, and your basic ability cooldowns progress 30% faster.
Hexoptics C44
Pickaxe + Noonquiver + Long Sword + 275g
Total Gold Cost: 2800g
Attack Damage: 50
Critical Strike Chance: 25%
Magnification: Deal up to 10% increased damage with attacks, based on how far away the enemy is (max damage at 750 range).
Arcane Aim: When a champion that you damaged within 3 seconds dies, gain 100 additional attack range for 6 seconds.
Bandlepipes
Kindlegem + Cloth Armor + Null-Magic Mantle + 500g
Total Gold Cost: 2000g
Health: 200
Armor: 20
Magic Resistance: 20
Ability Haste: 15
Fanfare: Slowing or Immobilizing an enemy champion grants Fanfare for 8 (melee) / 4 (ranged) seconds. Fanfare grants 20 Movement Speed. While you have Fanfare, nearby allies, including yourself, gain 30% (melee) / 20% (ranged) attack speed.
Protoplasm Harness
Kindlegem + Giant's Belt + 800g
Total Gold Cost: 2500g
Health: 600
Ability Haste: 15
Lifeline: Taking damage that would reduce your health below 30% causes you to gain 200 maximum health for 5 seconds, then heal (200-400 [level scaling] + 250% armor + 250% magic resistance) health over the duration. While regenerating health, you gain 15% increased size, 10% Movement Speed, and 25% tenacity.
Whispering Circlet/Diadem of Songs
Forbidden Idol + Ruby Crystal + Tear of the Goddess + 850g
Total Gold Cost: 2250g
Health: 200
Mana: 300
Base Mana Regeneration: 75%
Heal and Shield Power: 8%
Health: 200
Mana: 1000
Base Mana Regeneration: 100%
Heal and Shield Power: 8%
Harmony (Whispering Circlet): Gain (.005% bonus mana)% Heal and Shield Power.
Manaflow: Landing Abilities grants 4 max mana (doubled vs champions). Transforms into Diadem of Songs at 360 max mana.
Harmony (Diadem of Songs): Gain (.005% bonus mana)% Heal and Shield Power.
Consonance: While you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion for (.008% bonus mana).
All returning items in League of Legends Season 16
There are two returning items in Season 16.

Item
Build Path
Features
Ability
Hextech Gunblade
Vampiric Scepter + Hextech Alternator + Amplifying Tome + 600g
Total Gold Cost: 3000g
Ability Power: 80
Attack Damage: 40
Omnivamp: 10%
Lightning Bolt (60s cooldown): Shock the target enemy champion, dealing (175-253 [level scaling] + 30% Ability Power) magic damage and slowing them by 25% for 1.5 seconds.
Stormrazor
B. F. Sword + Cloak of Agility + Scout's Slingshot + 700g
Total Gold Cost: 3200g
Attack Damage: 50
Attack Speed: 20%
Critical Strike Chance: 25%
Energized: Moving and Attacking generates an Energized Attack.
Bolt: Your Energized Attack applies 100 bonus magic damage and grants 45% Movement Speed for 1.5s.
All updated items in League of Legends Season 16
15 items have been updated with tweaks as part of the new season.

Item
Build Path
Features
Ability
Unending Despair
Chain Vest + Kindlegem + Ruby Crystal + 800g
Total Gold Cost: 2800g (unchanged)
Armor: Increased from 25 ⇒ 50
Magic Resistance: 25 ⇒ 0
Ability Haste: Increased from 10 ⇒ 15
N/A
Aegis of the Legion
N/A
Removed
N/A
Horizon Focus
Fiendish Codex + Fiendish Codex + Amplifying Tome + 600g
Total Gold Cost: 2750g ⇒ 2700g
Ability Power: 125 ⇒ 75
Ability Haste: 25 (unchanged)
Hypershot: Dealing ability damage to champions at 600 range or greater reveals them for 6 seconds. Deal 10% increased damage to enemies revealed by Hypershot.
Focus (30s cooldown): When Hypershot is triggered, reveal all other enemy champions with 1400 range of them for 3 seconds.
Sundered Sky
Same
Attack Damage: 40 ⇒ 45
Lightshield Strike: Critical strike damage decreased from 100% ⇒ 80%
Lightshield Strike Cooldown: 8s ⇒ 10s
N/A
Luden's Echo
N/A
Just cosmetic changes to the name and icon
N/A
Echoes of Helia
Kindlegem + Bandleglass Mirror + 500g (2200g)
35 Ability Power
200 Health
125% Base Mana Regen
20 Ability Haste
Soul Siphon: Gain 35% of pre-mitigation damage dealt to champions as Soul Charges, up to (80-250 [based on level]) charges. Healing or shielding an ally consumes all Soul Charges to restore 100% of that value as health.
Essence Reaver
Sheen + Caulfield's Warhammer + Cloak of Agility + 350g
Total Gold Cost: 2900g (unchanged)
Attack Damage: 60 ⇒ 55
25% Crit Chance
Ability Haste: 15 ⇒ 20
Spellblade (1.5s cooldown): After using an ability, your next attack deals (125% base AD + [50 * crit chance]) bonus physical damage and grants 50% of the damage value as mana on-hit.
Essence Drain passive is removed.
Umbral Glaive
Serrated Dirk + Caulfield's Warhammer + 750g
Total Gold Cost: 2500g ⇒ 2800g
Attack Damage: 55 ⇒ 60
Ability Haste: 10 ⇒ 15
Lethality: 15 ⇒ 18
Nightstalker: After being unseen by enemies for 1 second, your next attack against a champion deals an additional (50 + 150% lethality) true damage.
Blackout (90s cooldown): When you are near enemy Stealth Wards and traps, reveal them for 8 seconds. While revealing wards, your attacks deal 3 (melee) / 2 (ranged) damage to them.
Extinguish is removed. (It's rolled into the above Blackout)
Redemption
Fiendish Codex + Forbidden Idol + 850g
Total Gold Cost: 2300g ⇒ 2250g
Health: 200 ⇒ 0
30 Ability Power
N/A
Zeke's Convergence
N/A
N/A
Cryocombustion: Gain 15 Ultimate Ability Haste.
Tear Items
N/A
TearUnique ⇒ Semi-unique
You can now have one stacking Tear item in your inventory at any given time. Once your Tear item transforms, you can get a new Tear and stack all over again!
MuramaMana: 860 ⇒ 1000
FimbulwinterMana: 860 ⇒ 1000
N/A
Mortal Reminder
Executioner's Calling + Last Whisper + Cloak of Agility + 150g
Cost: 3300g ⇒ 3000g
Armor penetration: 35% ⇒ 30%
N/A
Lord Dominik's Regards
Last Whisper + Noonquiver + 550g
Cost: 3100g ⇒ 3300g
Armor penetration: 40% ⇒ 35%
Giant Slayer: Deal up to 15% bonus damage against champions based on their bonus health. Maximum damage bonus reached at 1500 bonus health.
Yun Tal Wildarrows
B.F. Sword + Scout's Slingshot + Long Sword + 850g
Cost: 3000g ⇒ 3100g
Attack Damage: 55 ⇒ 50
Attack Speed: 35% ⇒ 40%
N/A
Infinity Edge
B. F. Sword + Pickaxe + Cloak of Agility + 725g
Cost: 3450g ⇒ 3500g
Attack Damage: 65 ⇒ 75
Critical Strike Damage: 40% ⇒ 30%
N/A
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