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[STEAM] Fallout designer Tim Cain reckons his subsequent 3 projects were buggy games 'or, as people called them, flawed masterpieces' because 'we had a lot of feature ideas, we did not edit ourselves at all, and we were a small team'


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fter heading up development on Fallout 1, project lead Tim Cain split from Interplay to found a new studio, Troika, alongside fellow Fallout devs Jason Anderson and Leonard Boyarsky. In a
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on his
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channel, Cain dug into why Troika's output lacked a certain ***** shine polish compared to their previous games and later careers...
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