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[STEAM] The Division 2 Y7S3 Mutiny Week 5 Manhunt: Scout 5 solutions


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The Division 2 Y7S3 Mutiny continues towards the final quest as we now have the Scout 5 objectives available inside the game.

After an action-packed week, things are looking slower this week, but there are still three tasks to complete. This guide will provide you with all the required information necessary to complete the tasks.

Table of contents
The Division 2 Y7S3 Mutiny Week 5 Scout solutions
Scout 5 has three different objectives to complete, just like
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. They're hidden as part of cryptic hints that you have to decode and solve. Thankfully, the tasks this week are simpler, and there's no HVT to hunt down.

Here are the hints for all three tasks.

  • "The settlements have requested a shooting demonstration to help with their training efforts."
  • "Liberty's Call safe house needs help replenishing their supplies after some residents joined the True Sons."
  • "We need to stop the True Sons from spreading their propaganda."
Here's what you have to do to complete the Scout activities in the fifth week.

  • Complete a Target Practice
  • Donate 75 resources to Southwest Control Points
  • Complete a True Sons propaganda broadcast
Complete a Target Practice
Target Practice is an open-world activity that can take place in different locations. A shield-like symbol typically denotes them.

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Image via Ubisoft For this task, you must have at least one Control Point under SHD. Head to the location, and you'll find a Control Point Officer. If you don't have a captured POI, you'll have to gain control of either The Choke or the No Hope Hotel locations. Once done, the Control Point Officer will arrive. Interact with them and donate the required resources to complete the second task.

Complete a True Sons propaganda broadcast
The last task requires you to take over a Propaganda Broadcast that belongs to the True Sons faction. It's yet another open-world activity, and can pop up at any location.

Head to the location, and you'll have to defeat enemies. Once you activate the speaker override procedure, wait for the progress to reach 50%. A second wave of enemies will arrive. The second wave will have a special access key that you get after defeating them.

Once done, use the key to re-enable the speaker. A third wave appears before the progress hits 100%. The challenge will be complete after you take down the third and final wave and authorize the override.

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