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[STEAM] ARC Raiders’ patch notes today hint at a big weekend on The Blue Gate


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A new patch is live for ARC Raiders as of early this morning, and it contains mostly bug fixes and some new store items. But the big stuff could be coming soon.

Last week, Embark Studios revealed
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. For content coming in November, the dev simply listed the new map Stella Montis, two new ARC enemies called Matriarch and Shredder, new gameplay items, and new quests.

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Screenshot via Destructoid But one item listed on the roadmap is more interesting than the others: "Community Unlock Event." And to make things more intriguing, in today's patch notes, it's listed that three new Map Conditions will become available this Saturday: Electromagnetic Storm, Hidden Bunker, and Night Raid on Blue Gate.

It's no secret anymore how the game's fifth map, Stella Montis, is found to the north of Blue Gate. Raiders have found a long, complex underground tunnel system near the mountain range where Stella Montis is located, and many believe that the Community Unlock Event will somehow be tied to those tunnels and will eventually lead to the new map becoming playable.

I'm getting big Destiny 2 vibes from how this is all going down. It feels like the way into Stella Montis will need to be found organically by players brave enough to head into the depths of those tunnels on Blue Gate to somehow find what's within. My bet is that once someone is victorious, Stella Montis will unlock for all players.

Secrets lie within those tunnels, Raiders, so make sure to ****** up during these special Map Conditions (especially Hidden Bunker, because that sounds secretive as heck), and you may stumble across the way to Stella Montis, which likely has information on ARC and how the world came to be in its current state.

Check the rest of the patch notes below for more info, but make sure to be geared up before this weekend if you want to potentially be a part of ARC Raiders history.

ARC Raiders 1.1 patch notes
  • Fixed the issue where the Integrated Shield Recharger was only recharging when equipped.
  • Fixed an issue where Augment skills sometimes did not work.
  • Fixed exploit using deployables pushing players through walls.
  • Added a charge progress for Integrated Shield repair.
  • Fixed an issue where Health Regen skills wouldn’t work if they were triggered while DBNO.
  • Fixed the bug where the Well-Travelled achievement wouldn’t register.
  • Barricades can no longer be placed near zipline exit points.
  • Added the Punch Hands emote (preorder bonus) in game.
  • Changed the schedule so new Map Conditions become available Saturday.
    • Hidden Bunker
    • Night Raid - Blue Gate
    • Electromagnetic Storm
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