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[STEAM] Consumers spend twice as much on video game remakes than remasters, according to research


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Video game consumers spent twice as much on remakes as remasters in the last two years, according to new research by Ampere Analysis.

According to research, video game remakes and remasters released across 2024 and 2025 attracted 72.4 million players across Xbox, PlayStation, and Steam, with these consumers spending some $1.4bn on premium full games and microtransactions.

Notably, Ampere found that across 42 titles examined (15 remakes and 27 remasters released between January 2024 and September 2025), global spending on an average remake was more than twice that of the average remaster at 2.2x.

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