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[STEAM] Take-Two’s CEO doesn’t think a Grand Theft Auto built with AI would be very good


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Take-Two CEO, Strauss Zelnick, says the impact of artificial intelligence on the development of games like Grand Theft Auto remains limited, because such models inherently lack creativity.

Speaking at
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Technology Executive Council Summit on Tuesday, the exec was asked about the impact AI has had on game development, and if there were any signs it could help improve the speed of production.

Zelnick, whose company is also responsible for Borderlands, NBA 2K, and BioShock, said that while he’s not a “naysayer”, he believes AI’s impact on production remains “limited”.

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