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[STEAM] Ninja Gaiden 4 review: Relentlessly entertaining combat, even if it threatens to outstay its welcome


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Following the news of
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, a quote from Ninja Gaiden reboot director Tomonobu Itagaki started circulating on social media.

Speaking to
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back in 2004 , Itagaki responded to criticism that Ninja Gaiden was too difficult by claiming it was intentional. “The testers who tested this game went nuts,” he explained. “At first it was easier, but when the testers said ‘this is too difficult’, I made it even more difficult.”

Sadly, we’ll never know what he’d make of Ninja Gaiden 4, which was developed without Itagaki’s input, but modern gaming sensibilities have at least ensured that while his trademark extreme difficulty remains, this time it’s optional.

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