Diamond Member Steam 0 Posted October 18, 2025 Diamond Member Share Posted October 18, 2025 This is the hidden content, please Sign In or Sign Up Your character's room informs their history, which, of course, you can shape however you want. Screenshot by Destructoid A few months ago, I revisited some games from some 12-13 years ago, chiefly Remember Me, whose menus were so wild and imaginative, even if they made the menu navigation a tad bit more tedious. Most titles of the time did similar things, from major hits like Assassin's Creed to smaller indie efforts. It's something that always elevated the overall experience, adding layers to games as an art form and rejecting utilitarianism in favor of creativity. However, as things often tend to do, we've gravitated towards simplicity, with many aspects of game design dumbed down for whatever reason. In this sense, ARC Raiders stands out, having pursued a vision of art and soul rather than fulfilling basic functionalities, which is something I deeply appreciate. The game's hyperrealist, sort of 80s-inspired style is great by itself, and this is just an extra cherry on top. I hope games return to the old approach of making every bit of a game serve a purpose, with all the detail and artistry that comes with it. Otherwise, we'll end up like how our cities and architecture did: whole in function, devoid of form. Like our content? Set Destructoid as This is the hidden content, please Sign In or Sign Up in just one step to ensure you see us more frequently in your This is the hidden content, please Sign In or Sign Up searches! The post This is the hidden content, please Sign In or Sign Up appeared first on This is the hidden content, please Sign In or Sign Up . This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/284188-steam-arc-raiders-has-brought-back-a-long-forgotten-game-feature-and-i%E2%80%99m-delighted/ Share on other sites More sharing options...
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