Diamond Member Steam 0 Posted October 16, 2025 Diamond Member Share Posted October 16, 2025 If you've even idly checked in on the robust world of Doom fan development in recent years, you've probably encountered one of the hundreds of This is the hidden content, please Sign In or Sign Up , This is the hidden content, please Sign In or Sign Up , or This is the hidden content, please Sign In or Sign Up based on GZDoom. The This is the hidden content, please Sign In or Sign Up —which can trace its lineage back to the This is the hidden content, please Sign In or Sign Up —adds modern graphics rendering, quality-of-life additions, and incredibly deep modding features to This is the hidden content, please Sign In or Sign Up that John Carmack released in 1997. Now, though, the community behind GZDoom is publicly fracturing, with a large contingent of developers uniting behind a new fork This is the hidden content, please Sign In or Sign Up . The move is in apparent protest of the leadership of GZDoom creator and maintainer This is the hidden content, please Sign In or Sign Up , who recently admitted to inserting untested AI-generated code into the GZDoom codebase. "Due to some disagreements—some recent; some tolerated for close to 2 decades—with how collaboration should work, we've decided that the best course of action was to fork the project," developer Nash Muhandes This is the hidden content, please Sign In or Sign Up . "I don't want to see the GZDoom legacy die, as do most all of us, hence why I think the best thing to do is to continue development through a fork, while introducing a different development model that highly favors transparent collaboration between multiple people." This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/283861-steam-open-source-gzdoom-community-splinters-after-creator-inserts-ai-generated-code/ Share on other sites More sharing options...
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