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[STEAM] Incredibly, Battlefield 1942 inspired an all-time great videogame despite its total lack of guns, tanks, and multiplayer


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I love how games inspire one another. Game creators, developers, writers, and everyone involved in the production of our virtual pastime love games. Whether it's Bomb Rush Cyberfunk apeing Jet Set Radio or Blasphemous utilizing plenty of Castlevania innovations, indies are especially honest about wearing inspirations on their sleeves. One case I didn't expect, however, involves Shadow of the Colossus. Fumiko Ueda's kaiju-scaling masterpiece is one of the most atmospheric and unique games I've ever played, and it turns out it was created because he was playing so much Battlefield 1942. Yes, you read that right.

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