Diamond Member Pelican Press 0 Posted June 1, 2025 Diamond Member Share Posted June 1, 2025 This is the hidden content, please Sign In or Sign Up IndieQuest 2025 Proved Indie RPGs Aren’t Just Alive—They’re Leading the Revolution Vits2d ago I get what he’s saying, but I don’t think we need subscription services to see a lot of the problems he’s pointing out. All we really have to do is look at the gaming industry over the last two console generations. Even without subscriptions, the big AAA publishers have already been moving in a direction where almost every game feels like it’s built from the same template. It’s all about streamlined, safe design choices that are meant to appeal to the widest possible audience. At this point, you could probably ask an AI to make a AAA game from a certain publisher and it would ***** out something pretty close to what they’re actually making. Now, about the whole “walled garden” thing… that’s not some future problem, it’s already here. Consoles have always worked like that. Their entire business model is based on controlling what gets released on their platforms. Sure, maybe they’re not as locked down as the extreme examples people bring up, but the end result is similar. If you’re not making the kind of game the platform holder wants, you’re probably not getting through the door. We’ve seen it with Sony, Nintendo, This is the hidden content, please Sign In or Sign Up , even Valve does this in its own way with Steam. So yeah, the issue isn’t new or exclusive to subscription services. Would a subscription-only future make that problem worse? Sure, it definitely could. But I don’t think we’re heading in that direction anytime soon. Unless physical hardware truly becomes a thing of the past and everyone switches to streaming games, I just don’t see subscriptions becoming the dominant model. They’ll stick around as an option, but I doubt they’ll take over completely. Now, what will take over completely is digital media, and that’s a whole different issue that’s going to hit us a lot sooner. PC and mobile are already basically 100% digital, and that makes up around 70% of the gaming market. The remaining 30% is consoles, and even there we’re seeing the shift. Sony’s removing the disc drive from boxed consoles, Nintendo is releasing just one super expensive 64GB cartridge for their new system, which means almost all third-party publishers will end up going digital and This is the hidden content, please Sign In or Sign Up is mostly digital already. You either get a digital-only or a physical box with disc that only acts as a activation key. So yeah, that future’s already knocking on the door and the damage will be enormous. This is the hidden content, please Sign In or Sign Up #IndieQuest #Proved #Indie #RPGs #Arent #AliveTheyre #Leading #Revolution This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/265700-indiequest-2025-proved-indie-rpgs-aren%E2%80%99t-just-alive%E2%80%94they%E2%80%99re-leading-the-revolution/ Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.