Diamond Member Pelican Press 0 Posted May 29, 2025 Diamond Member Share Posted May 29, 2025 This is the hidden content, please Sign In or Sign Up Game Quality Isn’t Tied to Development Length, Says Strange Scaffold Founder It’s fair to say that video games aren’t just a niche hobby industry anymore. It’s one of the most lucrative entertainment businesses out there. While games early in the medium’s history were developed in a matter of months, most modern titles take at least two or three years to realize. Unfortunately, fans waiting for new games get stuck on the same project for years. There’s this idea that a long development cycle will result in a quality game that keeps players waiting patiently. However, Strange Scaffold’s founder believes that a long development ******* doesn’t automatically guarantee a successful game. More development time isn’t a sign of a successful game When we talk about the most interesting game developers that are making waves in this decade, the first name would obviously be Strange Scaffold. It’s given us 12 games in just five years of the 2020s and has tons more projects on the horizon. All of these titles showcase unmatched creativity and variety. Recently, This is the hidden content, please Sign In or Sign Up had the opportunity to speak with the studio’s boss, Xalavier Nelson Jr., about video game development. During the interview, he challenged the unusual belief that longer development time leads to higher-quality games. If I had to clear up one misconception about games, it’s that we often say that the longer a game was in development, clearly it’s a [more] high quality game Various games, such as Too Human or Duke Nukem Forever, took years to develop, but still didn’t resonate with fans and become a success. According to Nelson Jr., extended development cycles often lead to time wasted in indecision. This is the hidden content, please Sign In or Sign Up didn’t achieve much success. (Image via Gearbox Software) The majority of the time, game developers spend three to four years simply trying to figure out what kind of game they want to craft and only realize their dream in the final year. This kind of rushed execution ultimately harms the game’s quality. Clearly, it’s not just the years spent in development that matter, but how effectively developers use that time. Strange Scaffold’s latest release is a success This is the hidden content, please Sign In or Sign Up is a success story. (Image via Strange Scaffold) Well, if you’re looking to play one of Stange Scaffold’s incredible games, it’s time to give a shot to the newly released Teenage Mutant Ninja Turtles: Tactical Takedown. We’ve seen a plethora of games in the Teenage Mutant Ninja Turtles verse, but none of them come close to what Strange Scaffold has delivered with TMNT: Tactical Takeover. It’s the first of its kind of franchise as it brings a turn-based strategy element. Gamers control one Ninja turtle and navigate their way through grid-based maps while fighting it out against enemies and advancing to the level’s end. Initially, the slower-paced tactical style might seem a bit weird compared to the usual TMNT action. However, Strange Scaffold has infused it with a level of energy and urgency. The game’s dynamic map progression pushes players to keep moving as previous titles vanish, adding more pressure. It’s a must-play title if you’re tired of your AAA catalog. With that said, do you agree with Stange Scaffold’s boss? Let us know in the comments below. This is the hidden content, please Sign In or Sign Up #Game #Quality #Isnt #Tied #Development #Length #Strange #Scaffold #Founder This is the hidden content, please Sign In or Sign Up This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/263230-game-quality-isn%E2%80%99t-tied-to-development-length-says-strange-scaffold-founder/ Share on other sites More sharing options...
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