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[STEAM] Is it me, or does June have too many new MMOs, Destructoid?


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? As it feels like I look over the already busy June calendar of releases, such as the Switch 2, there are a handful of new MMOs launching that I thought were possible.

I've been looking over the calendar, and three already have struck me as big MMOs all trying to gain a large, fledgling community at the same time while competing with other big June releases. It feels a bit overwhelming if I'm honest.

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To start, we have Dune: Awakeningwhich will have delayed early access starting June 5. It recently had a small beta that left many players concerned about the upcoming release, but it's still a big MMO based on a large IP that's launching at the same time the Switch 2 and Deltarune come out.

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Following that, we have the indie MMO Bitcraft, which looks like if you took a basic survival crafting game and gave it Runescape-like elements with the freedom of Minecraft where players can build out towns and empires across the continent with their friends or clans.

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Then we have Chrono Odyssey, an MMORPG that caught me off guard, and that is testing its world for new players next month with a CBT. It looks pretty breathtaking, even if I don't have a clue what it's about.

Not to mention, we also have Palia and other MMOs constantly churning out updates, new quests, it feels a bit overwhelming to have all these big time sinks launch at the same time, and I feel like I'm missing a couple smaller ones that I'll likely remember the moment I publish this article.

Doesn't it feel like a bit too much? Maybe the MMOs will pull a New World and flop after the first month, but it does all feel a bit overwhelming as an MMO fan trying to decide what I want to invest in. I guess I'll do what I usually do and wait to see which game is best designed for blacksmithing. I'm all about making those profits selling crafted gear, after all!

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