Diamond Member Steam 0 Posted May 20, 2025 Diamond Member Share Posted May 20, 2025 This is the hidden content, please Sign In or Sign Up Clair Obscur: Expedition 33 director Guillaume Broche compared the game’s development team to an “RPG party” because its different members were “assembled together in very random ways,” and explained that a big part of the studio workflow is thinking about “stupid ideas.” Instead of an all-star team of renowned people in the industry, Sandfall Interactive started working mostly with juniors, which ended up playing out really well, as This is the hidden content, please Sign In or Sign Up is one of the biggest surprises of 2025. This is the hidden content, please Sign In or Sign Up 0 Quote Link to comment https://hopzone.eu/forums/topic/254493-steam-clair-obscur-expedition-33-director-reveals-how-the-studio-and-game-came-to-life/ Share on other sites More sharing options...
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