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Expedition 33 Dodge and Parry Mod Can Make the Game Incredibly Hard, or Swimmingly Easy


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Expedition 33 Dodge and Parry Mod Can Make the Game Incredibly Hard, or Swimmingly Easy

While it does not exactly take after the Souls genre in the traditional ways, the recent hit Clair Obscur: Expedition 33 does bring the parrying and dodging fun to the party, despite being a turn-based RPG. With its beautiful visuals and Soulslike combat, the title already walks a tightrope between challenge and reward.

However, fans want more, and for some, they want less. Perhaps, that’s why now we have a mod for the game with a twist that could either turn your playthrough into a sequence of perfectly-timed parries that could one-shot you if missed, or a walk through the park even against the hardest of the bosses.

Clair Obscur: Expedition 33 and the sweet spot of timing

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Clair Obscur: Expedition 33 mod lets you play around with parry and dodge times | Sandfall Interactive

The above-mentioned mod, available on

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, called Easier or Harder Dodge and Parry for Clair Obscur: Expedition 33, doesn’t just bring a small tweak or a cosmetic change; instead, it essentially reshapes the game’s whole rhythm by overhauling dodge i-frames and parry timings, along with stamina drain mechanics.

There is no doubt about the fact that gamers who went through the trials of difficulty hell made by Hidetaka Miyazaki in his Soulsborne games, Clair Obscur: Expedition 33 doesn’t pose much of a challenge. This mod would help these players have a gameplay experience that would finally feel a bit more challenging.

Out of the 6 available mod versions, two of them, titled ‘True Expert’ and ‘Gigamec’, make the game harder than it already is, even on the extreme difficulty. For players who like their tea cold and the game easy, the other versions help in doing just that, by opening up parry windows and dodge timings up to 450%.

What makes this mod particularly brilliant is how it’s completely adjustable to everybody’s playstyle, unlike Dark Souls and other FromSoftware games. Fortunately, fans have a mod for these titles as well, lowering the heightened difficulty set by Hidetaka Miyazaki.

How intensified difficulty helps with the storytelling of Clair Obscur: Expedition 33

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mod helps in adjusting difficulty levels | Sandfall Interactive

Despite being a turn-based game, the French studio behind the hit has surprisingly incorporated some combat mechanics you don’t usually get to see in this genre of games, including being able to dodge and parry. Furthermore, the level of difficulty also links directly with the storyline of the game.

For example, an end-level boss, which is supposed to drop great rewards and has been hyped up as someone powerful, will need to have a way more powerful moveset than any other enemy in the game. Hence, the heightened difficulty of this one particular boss leads the player to realizing why exactly why that boss is placed at the top of a supposed enemy hierarchy scale in the game.

The Clair Obscur: Expedition 33 Easier or Harder Dodge and Parry ultimately opens the door to vastly different experiences within the same game world. It can be a way to revisit the story through a new lens, or simply survive that one boss who gave you nightmares.



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#Expedition #Dodge #Parry #Mod #Game #Incredibly #Hard #Swimmingly #Easy

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